10 hard skills or competencies (industry competencies) for Computer Numeric Control Machine Programmer III
Skill definition-Interpreting and visualizing engineering drawings or designs to determine the requirements needed in assembling components and developing products.
Level 1 Behaviors
(General Familiarity)
Explains how the use of technology has changed how we read blueprints.
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Level 2 Behaviors
(Light Experience)
Compiles the blueprints together to distribute them to the other readers in an organized manner.
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Level 3 Behaviors
(Moderate Experience)
Performs product inspection by reading and interpreting blueprints according to specifications.
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Level 4 Behaviors
(Extensive Experience)
Provides hands-on guidance to staff in developing and reading computer-aided design blueprints.
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Level 5 Behaviors
(Mastery)
Establishes blueprint reading procedures to ensure parts met quality and specification requirements.
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Skill definition-Setting up, programming, and operating computer-controlled machines to control manufacturing processes.
Level 1 Behaviors
(General Familiarity)
Discusses different functions of computer-controlled machinery.
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Level 2 Behaviors
(Light Experience)
Enters programming codes to test computer-controlled machinery.
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Level 3 Behaviors
(Moderate Experience)
Performs maintenance and repairs on computer-controlled machines to ensure good working conditions.
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Level 4 Behaviors
(Extensive Experience)
Manages the configuration of computer-controlled machinery to execute complex procedures.
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Level 5 Behaviors
(Mastery)
Champions the adoption of advanced computer-controlled machines to manage and improve equipment production and designs.
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3 general skills or competencies (Job family competencies) for Computer Numeric Control Machine Programmer III
Skill definition-Establishing and implementing clear safety policies and procedures to effectively manage hazards and risks associated with the business operations.
Level 1 Behaviors
(General Familiarity)
Discusses the possible work hazards for not complying with safety policies and procedures.
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Level 2 Behaviors
(Light Experience)
Records performed tasks according to the specified safety policies and procedures.
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Level 3 Behaviors
(Moderate Experience)
Implements departmental safety policies and procedures to ensure a hazard-free work environment.
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Level 4 Behaviors
(Extensive Experience)
Modifies our existing safety policies and procedures to meet regulatory requirements and standards.
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Level 5 Behaviors
(Mastery)
Designs and delivers training programs to educate employees on our updated safety policies and procedures.
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Skill definition-Developing and implementing maintenance strategies to increase equipment life expectancy and avoid unplanned downtime.
Level 1 Behaviors
(General Familiarity)
Explains the difference between preventative and reactive maintenance.
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Level 2 Behaviors
(Light Experience)
Compiles preventative maintenance tasks according to detailed procedures and schedules.
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Level 3 Behaviors
(Moderate Experience)
Implements and ensures teams' compliance with preventative and predictive maintenance programs.
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Level 4 Behaviors
(Extensive Experience)
Oversees personnel providing extensive preventative and predictive maintenance to building assets.
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Level 5 Behaviors
(Mastery)
Creates and establishes organization-wide work schedules based on preventative maintenance requirements.
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5 soft skills or competencies (core competencies) for Computer Numeric Control Machine Programmer III
Skill definition-Knowledge of the full array of our organization's products and services including those that are created for internal customers; insight into the differentiating factors that distinguish them from those of competitors.
Level 1 Behaviors
(General Familiarity)
Describes own business unit's role in the production of our organization's P/S.
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Level 2 Behaviors
(Light Experience)
Outlines the main advantages of our business's main P/S.
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Level 3 Behaviors
(Moderate Experience)
Examines the products and services from the perspective of the customer.
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Level 4 Behaviors
(Extensive Experience)
Incorporates quantifiable evidence to prove that the value of the product is credible.
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Level 5 Behaviors
(Mastery)
Educates others on the structure and integration of cross-functional products or services.
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Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Explains the integral role data collection plays when conducting analytical thinking.
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Level 2 Behaviors
(Light Experience)
Asks the right questions to ensure clarity on business goals and requirements.
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Level 3 Behaviors
(Moderate Experience)
Develops alternative solutions and compares the pros and cons.
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Level 4 Behaviors
(Extensive Experience)
Determines and prioritizes the sequence of steps for a specific situation.
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Level 5 Behaviors
(Mastery)
Evaluates potential risks using extensive industry knowledge when considering new opportunities.
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Summary of Computer Numeric Control Machine Programmer III skills and competencies
There are 10 hard skills for Computer Numeric Control Machine Programmer III, Blueprint Reading, Computer Controlled Machinery, Geometric Dimensioning and Tolerancing (GD&T), etc.
3 general skills for Computer Numeric Control Machine Programmer III, Safety Policies and Procedures, Preventative Maintenance, Quality Control.
5 soft skills for Computer Numeric Control Machine Programmer III, Products And Services, Analytical Thinking, Attention to Detail, etc.
While the list totals 18 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Computer Numeric Control Machine Programmer III, he or she needs to be proficient in Products And Services, be skilled in Analytical Thinking, and be skilled in Attention to Detail.