6 hard skills or competencies (industry competencies) for Software Architect IV
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Discusses the difference between user experience (UX) and user interface (UI) in application design.
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Level 2 Behaviors
(Light Experience)
Documents feedback from users to determine application design patterns.
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Level 3 Behaviors
(Moderate Experience)
Implements beta testing to determine the needed adjustments to the interfaces or designs.
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Level 4 Behaviors
(Extensive Experience)
Manages application design efforts to conform with accessibility standards and usability requirements.
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Level 5 Behaviors
(Mastery)
Constructs practical design artifacts and prototypes to determine risks and issues during application development.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Describes the application of engineering principles and methods in software architecture design.
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Level 2 Behaviors
(Light Experience)
Gathers and compiles user requirements to support software design and development processes.
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Level 3 Behaviors
(Moderate Experience)
Performs system analyses to assess the functionality and interoperability of software products.
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Level 4 Behaviors
(Extensive Experience)
Establishes performance metrics to track the effectiveness of software engineering processes and procedures.
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Level 5 Behaviors
(Mastery)
Designs and executes innovative strategies to streamline software engineering processes.
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4 general skills or competencies (Job family competencies) for Software Architect IV
Skill definition-Developing applications from modular components to make it easier to scale and faster to create.
Level 1 Behaviors
(General Familiarity)
Explains the importance of loose coupling in a microservice architecture.
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Level 2 Behaviors
(Light Experience)
Documents requirements and specifications to conduct automated testing on microservices-based applications.
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Level 3 Behaviors
(Moderate Experience)
Executes automated test cases to assess and verify complex software built using microservices.
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Level 4 Behaviors
(Extensive Experience)
Drives engineering organizational change to increase the utilization of Microservices-based technologies.
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Level 5 Behaviors
(Mastery)
Designs microservices for data protection and cyber security features in our organization.
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Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Describes basic concepts, principles, and methodologies of programming.
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Level 2 Behaviors
(Light Experience)
Gathers user requirements and defines system functionality for computer programming.
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Level 3 Behaviors
(Moderate Experience)
Performs code review across a variety of programming languages.
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Level 4 Behaviors
(Extensive Experience)
Improves existing computer programs to maintain efficiency and reliability.
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Level 5 Behaviors
(Mastery)
Develops custom code to support assessments using multiple programming languages.
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11 soft skills or competencies (core competencies) for Software Architect IV
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Explains the integral role data collection plays when conducting analytical thinking.
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Level 2 Behaviors
(Light Experience)
Asks the right questions to ensure clarity on business goals and requirements.
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Level 3 Behaviors
(Moderate Experience)
Develops alternative solutions and compares the pros and cons.
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Level 4 Behaviors
(Extensive Experience)
Determines and prioritizes the sequence of steps for a specific situation.
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Level 5 Behaviors
(Mastery)
Evaluates potential risks using extensive industry knowledge when considering new opportunities.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Discusses the strengths and weaknesses of our products and services.
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Level 2 Behaviors
(Light Experience)
Explains advantages and disadvantages of different organizational structures from an efficiency perspective.
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Level 3 Behaviors
(Moderate Experience)
Communicates financial insights that positively influence the business plan development process.
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Level 4 Behaviors
(Extensive Experience)
Evaluates and explains the financial aspects of a business initiative to different teams.
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Level 5 Behaviors
(Mastery)
Champions organizational change and digital transformation to drive higher business performance.
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Summary of Software Architect IV skills and competencies
There are 6 hard skills for Software Architect IV, Application Design, Software Engineering, Application Development, etc.
4 general skills for Software Architect IV, Microservices, Programming, Programming Languages, etc.
11 soft skills for Software Architect IV, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 21 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Software Architect IV, he or she needs to be skilled in Analytical Thinking, be skilled in Innovation, and be skilled in Attention to Detail.