3-D Artist

InVeris Training Solutions
Suwanee, GA Full Time
POSTED ON 10/15/2024 CLOSED ON 10/29/2024

What are the responsibilities and job description for the 3-D Artist position at InVeris Training Solutions?

Job Title: 3D Artist / Contract

At InVeris, our mission is to protect lives when split-seconds matter by delivering superior training solutions to meet the most demanding challenges in the defense, law enforcement and commercial range industries.

InVeris Training Solutions is the leading provider of weapons training solutions across the globe. Building off nearly a century of experience, InVeris technology powers live fire and virtual weapons training systems that have been proven to improve speed, accuracy, judgment in the use of force, and overall combat ability while reducing training time, logistics, and cost. Headquartered in Suwanee, Georgia, InVeris employs nearly 400 people at facilities in the United States, Australia, Canada, Netherlands, Qatar, Singapore, and the United Kingdom.

We invite you to join our team and connect your passion and purpose to our mission. Our employees are committed, engaged, and excited about making the world a safer place.

Job Designation

We're seeking a talented 3D Artist to join our team for a 6-month contract (1099). The contract may be extended depending on project needs. Candidates must be able to work remotely and have their own equipment. We will provide the necessary software.

The Creative Content team creates 3D assets for our virtual weapons systems to provide interactive, realistic training simulations for law enforcement and military personnel.

This position will involve all aspects of 3D content creation. The primary focus will be on creating and editing targets, assets, and environments for Unreal Engine. This may include vehicles, weapons, props, and characters (using Character Creator), as well as working in Unity and CryEngine. The ideal candidate is detail-oriented, organized, and able to follow technical instructions. They should also be comfortable working independently and with military and law enforcement-related content.

To be considered, applicants must submit a resume and portfolio showcasing their artistic and technical abilities. Only those who meet our criteria will advance to the next stage of the application process.

Core Job Responsibilities

Technical Skills:

  • 3D modeling, UV layout, texturing, rigging, animating, lighting, rendering, image editing
  • Creating environments, structures, vehicles, vegetation, characters, targets, props, weapons
  • Using PBR texturing and baking methods for Unreal, Unity, CryEngine
  • Working with high/low-resolution assets, pipelines, and methods for real-time assets
  • Exporting and importing assets for Unreal, Unity, CryEngine
  • Converting pre-existing assets for use in alternative engines
  • Setting up assets in various engines, including materials, collisions, blueprints
  • Troubleshooting technical issues and problem-solving
  • Proficiency in industry-standard software (Maya, 3DS Max, Blender, Photoshop, Substance Painter, Illustrator, Character Creator, Perforce, Unity, Unreal, CryEngine)
  • Ability to quickly learn new skills, pipelines, methods, and software solutions
  • Asset management and organization

Professional Skills

  • Working independently or cooperatively
  • Prioritizing duties, meeting deadlines, and providing accurate time estimates
  • Following system constraints, project guidelines, and our Agile process
  • Sharing skills, knowledge, and experience with coworkers
  • Taking direction and matching current quality and style of content

Minimum Qualifications

  • Minimum 3 years of professional experience creating assets optimized for real-time applications
  • Strong proficiency in industry-standard software (Maya, 3DS Max, Blender, Photoshop, Substance Painter, Illustrator, Character Creator, Perforce, Unity, Unreal, CryEngine)
  • Ability to fulfill the Core Job Responsibilities
  • Excellent verbal and written communication skills
  • Strong organizational, detail-oriented, and multitasking abilities
  • Proficiency with Microsoft Word, Excel, Outlook, Teams, and other relevant software

All applicants must submit a resume and portfolio showcasing their artistic and technical abilities. Only those who meet our criteria will advance to the next stage of the application process.

Education

High School Diploma or GED required. Associate's or greater preferred.

While a degree in a relevant field can be beneficial, applicable experience, demonstrated skills, and an approved portfolio will be given greater weight in the qualification process.

Experience With The Following Is a Plus

  • Mel / Python
  • Flight Studio
  • Presagis Creator
  • AR/VR dev
  • Vector Graphics
  • Photogrammetry
  • Video editing

Travel And/or Driving Requirements

Travel is not expected during the initial contract. However, changes to current projects, contract extensions, or future projects may require occasional travel.

Physical Demands

Extended time in sitting position, prolonged use of computer.

Company Headquarters

296 Brogdon Road

Suwanee GA 30024

Company Website

inveristraining.com

This position requires use of information which is subject to the International Traffic in Arms Regulations (ITAR). All applicants must be U.S. persons within the meaning of ITAR. ITAR defines a U.S. person as a U.S. Citizen, U.S. Permanent Resident (i.e. 'Green Card Holder'), Political Asylee, or Refugee.

InVeris Training Solutions is an Equal Opportunity/Affirmative Action employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex including sexual orientation and gender identity, national origin, disability, protected Veteran Status, or any other characteristic protected by applicable federal, state, or local law.

If you are a qualified individual with a disability or a disabled veteran, you have the right to request an accommodation. Contact Human Resources at ITS-HumanResources@inveristraining.com.

Education Preferred

  • Associates or better

Equal Opportunity Employer/Protected Veterans/Individuals with Disabilities

The contractor will not discharge or in any other manner discriminate against employees or applicants because they have inquired about, discussed, or disclosed their own pay or the pay of another employee or applicant. However, employees who have access to the compensation information of other employees or applicants as a part of their essential job functions cannot disclose the pay of other employees or applicants to individuals who do not otherwise have access to compensation information, unless the disclosure is (a) in response to a formal complaint or charge, (b) in furtherance of an investigation, proceeding, hearing, or action, including an investigation conducted by the employer, or (c) consistent with the contractor’s legal duty to furnish information. 41 CFR 60-1.35(c)
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