Setup the technical and aesthetic approaches of the matchmove work for a shot or sequence.
June 30, 2020
Communicate effectively with creative leads/lighting team to determine best approach to achieve the desired goal.
July 19, 2020
Create Textures for 3D characters, props, and sets within Substance Painter and Substance Designer.
August 29, 2020
Review UVs when needed.
October 13, 2020
Build Redshift shaders in Maya.
October 21, 2020