Document workflow procedures with Leads.
October 23, 2019
Participate in review and approval meetings by clarifying direction and creative goals and ensuring that technical and schedule requirements are met.
November 04, 2019
Supervise asset creation from internal and external artists, ensuring all assets are production ready to be used in-engine.
November 13, 2019
Works closely with Pipeline Engineer to design and implement tools used to facilitate workflow.
December 06, 2019
Provide high-level support and mentoring to team members, offer guidance and training on applications and hardware.
December 19, 2019
Collaborate with the project directors, production staff, and department leads to help achieve the creative vision of the project while staying within the technical, resource, and budget limitations of the In-Game Cinematics (IGC) pipeline and the game engine being used to create the content.
January 15, 2020
Lead in the development, preparation, and delivery of creative proposals and pitches, generating style frames, storyboards, and proofs.
February 02, 2020
Act as a bridge between S&FD and the client development teams.
February 03, 2020
Manage a team of artists, providing mentorship, training, and career development opportunities.
February 11, 2020
Attends dailies and desk rounds to give feedback and approvals to Digital Artists.
February 13, 2020