Development savvy and experience building PBR assets within the Unreal Engine.
December 30, 2022
Manage the character art pipeline including high poly sculpts and low poly output, texture generation, and export to game engine.
December 31, 2022
Provide support, training and mentoring to users.
February 02, 2023
Assist in creating character style guides for a given design including turnarounds, expressions, body gestures, poses, layouts and attitudes that reflect the inner workings of the character.
February 28, 2023
Build clean highly animate-able topology with the ability to give and receive feedback with concept artists and character modelers.
March 16, 2023
Collaborate with mechanical designers, controls engineers, sculptors/moldmakers, assembly technicians, and others to ensure creative intent is being maintained throughout project life.
April 01, 2023
Understand mesh topology and edge loops as it translates to efficient modeling practices for in-game characters, and is experienced building detailed characters.
April 28, 2023
Create realistic 3D models and textures including characters, creatures and weapons in accordance with the artistic direction, production deadlines and technical specifications.
April 30, 2023