Designs, develops, and tests electronic systems, components, or circuits for use within equipment or machinery.
May use computer-assisted engineering and design software and equipment to perform assignments. Applies principles and techniques of electrical engineering to accomplish goals.
Salary.com identifies five increasing levels of proficiency for each skill/competency. Some jobs require only a relatively low level of proficiency in each skill/competency, while other jobs will require a more advanced level of proficiency in the same skill/competency. These levels rate the degree of proficiency (skill level, expertise) we expect the incumbent to perform in the given skill/competency for the given job. Note that we intentionally do not associate timeframes or years of experience in performing the skill/competency because that can be misleading. Proficiency levels identify what the incumbent knows and can do rather than how long they have been doing it. Also, note that the proficiency levels are cumulative, e.g., a level 4 proficiency implies the ability to perform all the behaviors at the lower levels.
Check each Electronics Engineer III skill and competencie below to view definitions.
Skill definition-Applying analytic principles and methods to identify the properties and state of a system, device, or mechanism.
Level 1 Behaviors
(General Familiarity)
Explains the importance of engineering analysis in product development.
Level 2 Behaviors
(Light Experience)
Follows analytic principles to understand the theories and properties of systems.
Level 3 Behaviors
(Moderate Experience)
Implements rules in performing engineering analysis to prevent delays in design and production.
Level 4 Behaviors
(Extensive Experience)
Creates schematic models for engineering analysis to visualize system structure.
Level 5 Behaviors
(Mastery)
Establishes the vision for engineering analysis to efficiently develop system and deployment life cycle.
Skill definition-Identifying and analyzing the causes of issues to reduce recurrence using problem-solving techniques.
Level 1 Behaviors
(General Familiarity)
Describes the methodologies of root cause analysis and its applications.
Level 2 Behaviors
(Light Experience)
Follows best practices and data-gathering techniques for an effective root cause analysis.
Level 3 Behaviors
(Moderate Experience)
Implements resolutions and plans based on root cause analysis reports and related research.
Level 4 Behaviors
(Extensive Experience)
Leads and mentors cross-functional teams with the implementation of appropriate root cause analysis techniques.
Level 5 Behaviors
(Mastery)
Develops simulation or engineering methodologies with a structured problem-solving approach.
Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Explains computer programming principles and procedures.
Level 2 Behaviors
(Light Experience)
Gathers user requirements and defines system functionality for computer programming.
Level 3 Behaviors
(Moderate Experience)
Performs code review across a variety of programming languages.
Level 4 Behaviors
(Extensive Experience)
Improves existing computer programs to maintain efficiency and reliability.
Level 5 Behaviors
(Mastery)
Develops custom code to support assessments using multiple programming languages.
Skill definition-Demonstrating thorough knowledge of the industry's value chain, business, issues, trends, etc., and the ability to apply them appropriately.
Level 1 Behaviors
(General Familiarity)
Explains the industry's essential products and services.
Level 2 Behaviors
(Light Experience)
Follows and respects the industry standards and regulations.
Level 3 Behaviors
(Moderate Experience)
Implements and troubleshoots the industry-specific technical tools and systems.
Level 4 Behaviors
(Extensive Experience)
Educates others to enhance product and industry-specific knowledge across our business.
Level 5 Behaviors
(Mastery)
Keeps apprised of industry trends and applies the expertise to business strategy.
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Explains the integral role data collection plays when conducting analytical thinking.
Level 2 Behaviors
(Light Experience)
Breaks down a specific project into lists of tasks.
Level 3 Behaviors
(Moderate Experience)
Develops alternative solutions and compares the pros and cons.
Level 4 Behaviors
(Extensive Experience)
Draws conclusions based upon logic and intuitive judgment.
Level 5 Behaviors
(Mastery)
Evaluates potential risks using extensive industry knowledge when considering new opportunities.
There are 13 hard skills for Electronics Engineer III, Engineering Analysis, Root Cause Analysis, Feasibility Study, etc.
1 general skills for Electronics Engineer III, Programming.
9 soft skills for Electronics Engineer III, Industry Knowledge, Analytical Thinking, Innovation, etc.
While the list totals 23 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as an Electronics Engineer III, he or she needs to be proficient in Industry Knowledge, be skilled in Analytical Thinking, and be skilled in Innovation.