Skills & Competencies for Facilities Design Engineer I

Facilities Design Engineer I job profile

JOB SUMMARY for Facilities Design Engineer I

Plans and implements the design of plants, offices, and production lines in order to maximize the use of available space and improve production efficiency.

JOB RESPONSIBILITIES for Facilities Design Engineer I

Estimates costs related to layout design, including equipment and materials, labor, etc. and monitors the construction process. Researches production/processing equipment or fixtures for purchase and gathers data relating to their ability to meet organizational needs. Ensures that established efficiency and safety targets are met.

Facilities Design Engineer I SALARY RANGE

BASE 50%
$72,150
TOTAL 50%
$73,764
Job Level
P01
Job Code
EN04100258
Education/Degree
Bachelor's Degree
Reports To
Supervisor or Manager

Facilities Design Engineer I Skills and Competencies List

Proficiency Levels and Behavioural Indicators
Salary.com identifies five increasing levels of proficiency for each skill/competency. Some jobs require only a relatively low level of proficiency in each skill/competency, while other jobs will require a more advanced level of proficiency in the same skill/competency. These levels rate the degree of proficiency (skill level, expertise) we expect the incumbent to perform in the given skill/competency for the given job. Note that we intentionally do not associate timeframes or years of experience in performing the skill/competency because that can be misleading. Proficiency levels identify what the incumbent knows and can do rather than how long they have been doing it. Also, note that the proficiency levels are cumulative, e.g., a level 4 proficiency implies the ability to perform all the behaviors at the lower levels.
Check each Facilities Design Engineer I skill and competencie below to view definitions.

10 hard skills or competencies (industry competencies) for Facilities Design Engineer I

1 Industry Competency – Engineering Analysis
Proficiency Level -2
Skill definition-Applying analytic principles and methods to identify the properties and state of a system, device, or mechanism.
Level 1 Behaviors
(General Familiarity)
Discusses the benefits and purpose of engineering analysis in predicting issues with remote systems.
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Level 2 Behaviors
(Light Experience)
Complies with analytic principles to understand the theories and properties of systems.
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Level 3 Behaviors
(Moderate Experience)
Executes test routines and procedures to identify and resolve operational problems.
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Level 4 Behaviors
(Extensive Experience)
Collaborates with the analysis teams to identify and troubleshoot security vulnerabilities.
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Level 5 Behaviors
(Mastery)
Constructs process solutions based on data analysis and evidence to identify system barriers.
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2 Industry Competency – Root Cause Analysis
Proficiency Level -1
Skill definition-Identifying and analyzing the causes of issues to reduce recurrence using problem-solving techniques.
Level 1 Behaviors
(General Familiarity)
Describes the methodologies of root cause analysis and its applications.
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Level 2 Behaviors
(Light Experience)
Conducts visual inspection of related equipment, tools, and machinery to determine root causes.
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Level 3 Behaviors
(Moderate Experience)
Implements resolutions and plans based on root cause analysis reports and related research.
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Level 4 Behaviors
(Extensive Experience)
Improves and updates the fundamental nature of systems and procedures based on the root cause analysis results.
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Level 5 Behaviors
(Mastery)
Develops data-gathering strategies to enable early detection of defects and root causes.
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3 Facilities Design Engineer I - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - Facilities Design Engineer I
Proficiency Level - 4
5 Competency for - Facilities Design Engineer I
Proficiency Level - 5

2 general skills or competencies (Job family competencies) for Facilities Design Engineer I

1 Job Family Competencies – Safety Policies and Procedures
Proficiency Level -1
Skill definition-Establishing and implementing clear safety policies and procedures to effectively manage hazards and risks associated with the business operations.
Level 1 Behaviors
(General Familiarity)
Compiles a list of the key considerations and limitations of safety policies.
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Level 2 Behaviors
(Light Experience)
Prepares the necessary resources and information for the development of safety policies and procedures.
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Level 3 Behaviors
(Moderate Experience)
Handles the execution, enactment, and tracking of each element of the safety policy and program.
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Level 4 Behaviors
(Extensive Experience)
Evaluates employees' performance to ensure they comply with established safety policies and procedures.
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Level 5 Behaviors
(Mastery)
Cultivates a compliant working environment by enforcing safety policies and procedures.
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2 Job Family Competencies – Programming
Proficiency Level -1
Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Cites ways how to code instructions using programming languages.
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Level 2 Behaviors
(Light Experience)
Conducts regular audits to identify program inefficiencies and suggests ways to improve the issues.
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Level 3 Behaviors
(Moderate Experience)
Ensures adherence to programming standards by checking and fixing problem codes.
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Level 4 Behaviors
(Extensive Experience)
Conducts walkthroughs and monitors the quality of the development activities.
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Level 5 Behaviors
(Mastery)
Develops and maintains documentation of program development and revisions.
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3 Facilities Design Engineer I - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - Facilities Design Engineer I
Proficiency Level - 4
5 Competency for - Facilities Design Engineer I
Proficiency Level - 5

7 soft skills or competencies (core competencies) for Facilities Design Engineer I

1 Core Competencies – Analytical Thinking
Proficiency Level -2
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Clarifies the differences between analytical thinking and critical thinking.
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Level 2 Behaviors
(Light Experience)
Applies appropriate methods to organize and disclose meaningful data patterns.
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Level 3 Behaviors
(Moderate Experience)
Creates and interprets causal links among various datasets.
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Level 4 Behaviors
(Extensive Experience)
Coaches others on using logic and reasoning to process and organize information.
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Level 5 Behaviors
(Mastery)
Establishes critical training and initiatives to foster analytical thinking across our business.
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2 Core Competencies – Innovation
Proficiency Level -1
Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Describes how our business makes money and our key business objectives.
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Level 2 Behaviors
(Light Experience)
Assists in designing business models and operating plans.
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Level 3 Behaviors
(Moderate Experience)
Applies technical expertise, business sense, and product knowledge to manage the product lifecycle effectively.
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Level 4 Behaviors
(Extensive Experience)
Coordinates technical and business teams to solve complex and diverse customer problems.
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Level 5 Behaviors
(Mastery)
Builds strong business partnerships internally and externally to drive "win-win" business successes.
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3 Facilities Design Engineer I - Skill and Competency
Proficiency Level - 3
4 Skill and Competency - Facilities Design Engineer I
Proficiency Level - 4
5 Competency for - Facilities Design Engineer I
Proficiency Level - 5

Summary of Facilities Design Engineer I skills and competencies

There are 10 hard skills for Facilities Design Engineer I, Engineering Analysis, Root Cause Analysis, Cost Estimation, etc.
2 general skills for Facilities Design Engineer I, Safety Policies and Procedures, Programming.
7 soft skills for Facilities Design Engineer I, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 19 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Facilities Design Engineer I, he or she needs to be proficient in Analytical Thinking, be proficient in Innovation, and be proficient in Attention to Detail.

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