8 hard skills or competencies (industry competencies) for Human Factors Research Manager
Skill definition-Applying management skills and engineering principles in overseeing technical projects and personnel.
Level 1 Behaviors
(General Familiarity)
Identifies the different fields or specialized areas of engineering management.
See 4 More Skill Behaviors
Level 2 Behaviors
(Light Experience)
Records the available resources to present critical information to the engineering management.
See 4 More Skill Behaviors
Level 3 Behaviors
(Moderate Experience)
Uses engineering management platforms to monitor engineering operations and deliverable programs.
See 4 More Skill Behaviors
Level 4 Behaviors
(Extensive Experience)
Leverages data science techniques to make evidence-based decisions for engineering projects.
See 4 More Skill Behaviors
Level 5 Behaviors
(Mastery)
Develops engineering management platforms for sound and effective decision-making.
See 4 More Skill Behaviors
Skill definition-Creating, reviewing, and implementing engineering change requests, orders, and notifications.
Level 1 Behaviors
(General Familiarity)
Explains the effects of the uncoordinated implementation of engineering change management on the overall business.
See 4 More Skill Behaviors
Level 2 Behaviors
(Light Experience)
Maintains and reports engineering data change management and version control documents.
See 4 More Skill Behaviors
Level 3 Behaviors
(Moderate Experience)
Participates in testing engineering changes to ensure product functionality.
See 4 More Skill Behaviors
Level 4 Behaviors
(Extensive Experience)
Manages engineering product or process changes to determine the affected areas within the business operations.
See 4 More Skill Behaviors
Level 5 Behaviors
(Mastery)
Explains provisions for configuration identification, change control and configuration audits.
See 4 More Skill Behaviors
1 general skill or competency (Job family competency) for Human Factors Research Manager
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Lists importance of having strategic design thinking to achieve business goals.
See 4 More Skill Behaviors
Level 2 Behaviors
(Light Experience)
Supports design thinking workshops and related activities to uncover clients' needs.
See 4 More Skill Behaviors
Level 3 Behaviors
(Moderate Experience)
Uses critical thinking to translate requirements, and user-centered goals, and analyze user data into high-level designs.
See 4 More Skill Behaviors
Level 4 Behaviors
(Extensive Experience)
Schedules design thinking and other workshops to continually increase customer empathy across the broader organization.
See 4 More Skill Behaviors
Level 5 Behaviors
(Mastery)
Shares latest design systems thinking across our organization to attain an edge over competitors.
See 4 More Skill Behaviors
13 soft skills or competencies (core competencies) for Human Factors Research Manager
Skill definition-Knowledge of the full array of our organization's products and services including those that are created for internal customers; insight into the differentiating factors that distinguish them from those of competitors.
Level 1 Behaviors
(General Familiarity)
Illustrates how customers use our business's products and services.
See 4 More Skill Behaviors
Level 2 Behaviors
(Light Experience)
Uses precise and appropriate terminology to explain the characteristics of the P/S.
See 4 More Skill Behaviors
Level 3 Behaviors
(Moderate Experience)
Obtains information regarding the commonalities of diverse products and services within our business.
See 4 More Skill Behaviors
Level 4 Behaviors
(Extensive Experience)
Proposes solutions to colleagues regarding implementation and operation-related considerations.
See 4 More Skill Behaviors
Level 5 Behaviors
(Mastery)
Provides a full range of consulting for the product and service production team.
See 4 More Skill Behaviors
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Explains the importance of budget reporting and forecasting in our workplace.
See 4 More Skill Behaviors
Level 2 Behaviors
(Light Experience)
Supplies supporting information and justification for major line items.
See 4 More Skill Behaviors
Level 3 Behaviors
(Moderate Experience)
Utilizes software tools and applications to forecast our annual budget accurately.
See 4 More Skill Behaviors
Level 4 Behaviors
(Extensive Experience)
Provides in-depth training to our entire organization about the zero based budgeting methodology.
See 4 More Skill Behaviors
Level 5 Behaviors
(Mastery)
Forecasts asset needs to leverage available inventory and data compilation for annual budgeting.
See 4 More Skill Behaviors
Summary of Human Factors Research Manager skills and competencies
There are 8 hard skills for Human Factors Research Manager, Engineering Management, Engineering Change Management, Industrial Engineering, etc.
1 general skills for Human Factors Research Manager, Design Thinking.
13 soft skills for Human Factors Research Manager, Products And Services, Budgeting, Planning and Organizing, etc.
While the list totals 22 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Human Factors Research Manager, he or she needs to be proficient in Products And Services, be proficient in Budgeting, and be skilled in Planning and Organizing.