4 hard skills or competencies (industry competencies) for Applications Programming Senior Manager
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Explains the key steps on how to design an aesthetically pleasing mobile or web application.
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Level 2 Behaviors
(Light Experience)
Supports user research and feedback execution in producing an effective application design.
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Level 3 Behaviors
(Moderate Experience)
Utilizes layout constraints to develop responsive UI designs that deliver consistency across devices and platforms.
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Level 4 Behaviors
(Extensive Experience)
Oversees the integration of new software and web products to existing applications to improve the system’s design.
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Level 5 Behaviors
(Mastery)
Establishes a style guide or design system for all graphic elements to simplify the development of application designs.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Explains the step-by-step procedures for developing new and enhanced software products.
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Level 2 Behaviors
(Light Experience)
Uses specific programming languages and platforms to write code and create software programs.
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Level 3 Behaviors
(Moderate Experience)
Works collaboratively with development teams to correct complex errors in software codes.
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Level 4 Behaviors
(Extensive Experience)
Trains teams on developing highly responsive user interfaces (UI) to enhance customer experience.
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Level 5 Behaviors
(Mastery)
Keeps abreast of the latest industry coding best practices to maximize application readability and performance.
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4 general skills or competencies (Job family competencies) for Applications Programming Senior Manager
Skill definition-Developing applications from modular components to make it easier to scale and faster to create.
Level 1 Behaviors
(General Familiarity)
Lists all the advantages and disadvantages of microservices-based backend architecture.
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Level 2 Behaviors
(Light Experience)
Identifies capabilities to support the development of enterprise applications using microservice.
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Level 3 Behaviors
(Moderate Experience)
Tests distributed applications to assess interactions and performance across microservices architectures.
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Level 4 Behaviors
(Extensive Experience)
Leverages delivery tools to ensure secure deployment of microservices to various environments.
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Level 5 Behaviors
(Mastery)
Generates automation framework to test and validate microservices and micro-frontend applications.
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Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Lists standard computer programming patterns and algorithms.
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Level 2 Behaviors
(Light Experience)
Identifies coding errors and parts of computer programs that are not functioning correctly.
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Level 3 Behaviors
(Moderate Experience)
Provides insights into the development of complex, cross-functional applications.
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Level 4 Behaviors
(Extensive Experience)
Monitors the testing of program codes periodically to ensure it produces the desirable results.
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Level 5 Behaviors
(Mastery)
Establishes programming strategies applicable to various program needs and specifications.
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10 soft skills or competencies (core competencies) for Applications Programming Senior Manager
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Explains the importance of budget reporting and forecasting in our workplace.
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Level 2 Behaviors
(Light Experience)
Supplies supporting information and justification for major line items.
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Level 3 Behaviors
(Moderate Experience)
Utilizes software tools and applications to forecast our annual budget accurately.
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Level 4 Behaviors
(Extensive Experience)
Provides in-depth training to our entire organization about the zero based budgeting methodology.
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Level 5 Behaviors
(Mastery)
Forecasts asset needs to leverage available inventory and data compilation for annual budgeting.
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Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Explains the importance of planning and organization in building a good working environment.
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Level 2 Behaviors
(Light Experience)
Identifies key implications of ineffective planning and organization that affects decision-making.
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Level 3 Behaviors
(Moderate Experience)
Leverages key performance indicators to measure progress completion against performance metrics.
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Level 4 Behaviors
(Extensive Experience)
Manages the planning and sequencing of activities to create well-planned schedules and achieve goals on time.
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Level 5 Behaviors
(Mastery)
Establishes standards for planning and organization processes to align efforts with business goals.
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Summary of Applications Programming Senior Manager skills and competencies
There are 4 hard skills for Applications Programming Senior Manager, Application Design, Software Engineering, Application Development, etc.
4 general skills for Applications Programming Senior Manager, Microservices, Programming, Scrum, etc.
10 soft skills for Applications Programming Senior Manager, Budgeting, Planning and Organizing, Coordination, etc.
While the list totals 18 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programming Senior Manager, he or she needs to be skilled in Budgeting, be skilled in Planning and Organizing, and be skilled in Coordination.