Responsible for developing, testing, implementing, and maintaining mobile applications.
Troubleshoots system problems and issues and looks for ways to improve the application.
Salary.com identifies five increasing levels of proficiency for each skill/competency. Some jobs require only a relatively low level of proficiency in each skill/competency, while other jobs will require a more advanced level of proficiency in the same skill/competency. These levels rate the degree of proficiency (skill level, expertise) we expect the incumbent to perform in the given skill/competency for the given job. Note that we intentionally do not associate timeframes or years of experience in performing the skill/competency because that can be misleading. Proficiency levels identify what the incumbent knows and can do rather than how long they have been doing it. Also, note that the proficiency levels are cumulative, e.g., a level 4 proficiency implies the ability to perform all the behaviors at the lower levels.
Check each Mobile Applications Developer, Sr. skill and competencie below to view definitions.
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Describes the elements of user and visual design in the effective delivery of software solutions.
Level 2 Behaviors
(Light Experience)
Documents feedback from users to determine application design patterns.
Level 3 Behaviors
(Moderate Experience)
Implements beta testing to determine the needed adjustments to the interfaces or designs.
Level 4 Behaviors
(Extensive Experience)
Formulates mockups and prototypes to verify and evaluate the functionality of approved designs.
Level 5 Behaviors
(Mastery)
Champions the adoption of new design tools and technologies to develop layouts and designs for various applications.
Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Defines the concepts, components, and methodologies used in software engineering.
Level 2 Behaviors
(Light Experience)
Follows established guidelines and standards when carrying out basic software maintenance tasks.
Level 3 Behaviors
(Moderate Experience)
Operates complex quality assurance tools to test and evaluate software products before deployment.
Level 4 Behaviors
(Extensive Experience)
Directs the implementation of testing procedures to improve the usability of software products.
Level 5 Behaviors
(Mastery)
Designs and builds news software engineering tools to drive efficiency in operations.
Skill definition-Using Java in the development and maintenance of application programs and systems.
Level 1 Behaviors
(General Familiarity)
Describes the concepts and principles of Java Programming Language.
Level 2 Behaviors
(Light Experience)
Gathers user requirements to define system functionality and write code in Java programming language.
Level 3 Behaviors
(Moderate Experience)
Participates in developing and implementing Java coding standards within our organization.
Level 4 Behaviors
(Extensive Experience)
Facilitates the optimization and improvement processes of codes written in Java.
Level 5 Behaviors
(Mastery)
Advocates advanced applications for a Java-based platform.
Skill definition-Using JavaScript in the development and maintenance of Web-based application systems.
Level 1 Behaviors
(General Familiarity)
Describes the importance of JavaScript testing methodologies.
Level 2 Behaviors
(Light Experience)
Documents system integrations utilizing JavaScript based on customer requirements.
Level 3 Behaviors
(Moderate Experience)
Performs the creation and editing of JavaScript for website design.
Level 4 Behaviors
(Extensive Experience)
Formulates and modifies JavaScript code to execute web analytics best practices.
Level 5 Behaviors
(Mastery)
Creates a guideline for designing a web-based user interface using modern JavaScript frameworks.
Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Describes the market conditions that impact the business.
Level 2 Behaviors
(Light Experience)
Collects and compiles competitor information for competitive analysis.
Level 3 Behaviors
(Moderate Experience)
Communicates financial insights that positively influence the business plan development process.
Level 4 Behaviors
(Extensive Experience)
Evaluates and explains the financial aspects of a business initiative to different teams.
Level 5 Behaviors
(Mastery)
Champions organizational change and digital transformation to drive higher business performance.
Skill definition-Executing and completing a task with a high level of accuracy.
Level 1 Behaviors
(General Familiarity)
Explains why attention to detail plays an important role in own function or unit.
Level 2 Behaviors
(Light Experience)
Processes limited amounts of detailed information with reasonable accuracy.
Level 3 Behaviors
(Moderate Experience)
Processes large quantities of detailed information with high levels of accuracy.
Level 4 Behaviors
(Extensive Experience)
Demonstrates expertise in quality assurance tools, techniques, and standards.
Level 5 Behaviors
(Mastery)
Designs techniques for measuring the cost and impact of errors.
There are 8 hard skills for Mobile Applications Developer, Sr., Application Design, Software Engineering, Application Development, etc.
4 general skills for Mobile Applications Developer, Sr., Java, JavaScript, Programming, etc.
7 soft skills for Mobile Applications Developer, Sr., Innovation, Attention to Detail, Time Management, etc.
While the list totals 19 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Mobile Applications Developer, Sr., he or she needs to be skilled in Innovation, be skilled in Attention to Detail, and be skilled in Time Management.