5 hard skills or competencies (industry competencies) for UI Designer/Developer Manager
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Cites the driving factors that describe and influence user usability and experience design.
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Level 2 Behaviors
(Light Experience)
Applies the UX design principles to document the stages of the overall design process.
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Level 3 Behaviors
(Moderate Experience)
Executes UX audits and tests to iterate across existing designs and optimize the user experience.
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Level 4 Behaviors
(Extensive Experience)
Creates a clear vision of defining interaction models to guarantee product consistency.
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Level 5 Behaviors
(Mastery)
Adapts best practices in user experience design to optimize usability and drive product success.
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Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Explains the fundamental concepts and principles of user interface design.
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Level 2 Behaviors
(Light Experience)
Follows best practices and methodologies in building customized user interface design.
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Level 3 Behaviors
(Moderate Experience)
Tests and analyzes user interfaces in multiple platforms to ensure that all designs are functioning properly.
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Level 4 Behaviors
(Extensive Experience)
Provides information architecture guide for teams in developing function commands to enhance navigation.
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Level 5 Behaviors
(Mastery)
Forecasts future trends in creating UI designs to develop and enhance visual design sensibility.
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2 general skills or competencies (Job family competencies) for UI Designer/Developer Manager
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Explains concepts, definitions, and related systems in design thinking.
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Level 2 Behaviors
(Light Experience)
Identifies the needs of clients and prospective customers to define broad-scale solutions.
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Level 3 Behaviors
(Moderate Experience)
Tests prototypes and products to validate design decisions before development.
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Level 4 Behaviors
(Extensive Experience)
Leads the brainstorming activities and visionary design thinking to support new business opportunities.
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Level 5 Behaviors
(Mastery)
Develops a metric system to identify the effectiveness of built prototypes and design products.
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Skill definition-Employing a domain-specific programming language to manage data and perform operations in a relational database management system.
Level 1 Behaviors
(General Familiarity)
Identifies the critical concepts of SQL framework in our organization.
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Level 2 Behaviors
(Light Experience)
Documents security aspects of SQL programs and database systems.
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Level 3 Behaviors
(Moderate Experience)
Utilizes SQL server policy-based management to validate configurations across the enterprise.
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Level 4 Behaviors
(Extensive Experience)
Monitors and provides prompt response to SQL server performance degradation.
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Level 5 Behaviors
(Mastery)
Establishes SQL performance tuning techniques and coding practices to accelerate server performance and results.
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11 soft skills or competencies (core competencies) for UI Designer/Developer Manager
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Describes the procedures for capital and expense allocation and budgeting.
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Level 2 Behaviors
(Light Experience)
Gathers data from financial statements to help create budget plans and improve budgeting strategies.
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Level 3 Behaviors
(Moderate Experience)
Implements strategic operational efficiencies and techniques for conducting successful budgeting.
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Level 4 Behaviors
(Extensive Experience)
Evaluates past decisions on budgetary considerations to improve the budgeting process.
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Level 5 Behaviors
(Mastery)
Develops financial models to support the strategic improvement of our budgeting processes.
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Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Compiles a list of all the traits of effective planning to help finish the assigned tasks.
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Level 2 Behaviors
(Light Experience)
Classifies assigned tasks based on the level of importance to ensure organized workload completion.
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Level 3 Behaviors
(Moderate Experience)
Defines and translates objectives into specific plans to ensure understanding of organizational goals.
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Level 4 Behaviors
(Extensive Experience)
Delivers training sessions to foster and maximize solid planning and organization capabilities.
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Level 5 Behaviors
(Mastery)
Champions the adoption of business intelligence systems to achieve planning and organization goals.
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Summary of UI Designer/Developer Manager skills and competencies
There are 5 hard skills for UI Designer/Developer Manager, User Experience Design, User Interface Design, Web Architecture, etc.
2 general skills for UI Designer/Developer Manager, Design Thinking, Structured Query Language (SQL).
11 soft skills for UI Designer/Developer Manager, Budgeting, Planning and Organizing, Coordination, etc.
While the list totals 18 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI Designer/Developer Manager, he or she needs to be proficient in Budgeting, be skilled in Planning and Organizing, and be skilled in Coordination.