5 hard skills or competencies (industry competencies) for UI Designer/Developer Manager
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Explains the importance of testing and prototyping in the UX design process.
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Level 2 Behaviors
(Light Experience)
Communicates with external partners to clarify requirements and discuss design concepts.
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Level 3 Behaviors
(Moderate Experience)
Implements user experience best practices to provide constant improvement to all design elements.
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Level 4 Behaviors
(Extensive Experience)
Formulates UX style guides and formats to develop a consistent and organized design system.
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Level 5 Behaviors
(Mastery)
Champions the adoption of the latest design tools to deliver quality and modern UX design and content.
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Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Explains the difference between user interface and user experience designs.
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Level 2 Behaviors
(Light Experience)
Communicates with users to identify and analyze their needs and design specifications for UI.
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Level 3 Behaviors
(Moderate Experience)
Recommends improvements to user interface designs based on user feedback to increase their experience.
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Level 4 Behaviors
(Extensive Experience)
Predicts user needs and goals in creating interface designs to improve user experience.
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Level 5 Behaviors
(Mastery)
Creates wireframes and user interface solutions to optimize functional designs of the product.
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2 general skills or competencies (Job family competencies) for UI Designer/Developer Manager
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Compiles a list of risks and challenges in the design thinking process.
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Level 2 Behaviors
(Light Experience)
Conducts user and stakeholder interviews and usability tests to gain insights.
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Level 3 Behaviors
(Moderate Experience)
Implements experimental design and data analysis that informs technical and business-relevant recommendations.
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Level 4 Behaviors
(Extensive Experience)
Contributes to the establishment of best practices in design thinking processes to drive user satisfaction.
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Level 5 Behaviors
(Mastery)
Advocates strong communication that allows feedback loops from proposed resolutions to determine areas to improve.
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Skill definition-Employing a domain-specific programming language to manage data and perform operations in a relational database management system.
Level 1 Behaviors
(General Familiarity)
Cites the importance of using execution plans for SQL troubleshooting.
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Level 2 Behaviors
(Light Experience)
Assists in creating SQL queries to research issues and provide ad hoc reporting.
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Level 3 Behaviors
(Moderate Experience)
Demonstrates technical proficiency in using SQL scripting to build data visualizations.
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Level 4 Behaviors
(Extensive Experience)
Enhances the current SQL server reporting service data mapping report.
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Level 5 Behaviors
(Mastery)
Constructs high-performing SQLs to drive an improved and efficient data transformation.
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11 soft skills or competencies (core competencies) for UI Designer/Developer Manager
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Describes the concepts and principles of budgeting operations.
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Level 2 Behaviors
(Light Experience)
Assists in developing and improving budgeting models, plans, and strategies.
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Level 3 Behaviors
(Moderate Experience)
Compares planned budgets vs. actual expenditures, identifies, reports, and explains variances.
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Level 4 Behaviors
(Extensive Experience)
Determines system capabilities and needs to improve the process for financial budgeting.
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Level 5 Behaviors
(Mastery)
Adapts relevant industry trends on techniques in financial budgeting in our organization.
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Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Cites potential challenges and workplace issues in delegating tasks that may impede well coordinated work.
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Level 2 Behaviors
(Light Experience)
Assists in identifying and breaking tasks into a sequence of steps for a more organized task plan.
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Level 3 Behaviors
(Moderate Experience)
Aligns tasks and priorities with business goals and objectives.
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Level 4 Behaviors
(Extensive Experience)
Creates programs to improve planning and organization of work to achieve business objectives.
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Level 5 Behaviors
(Mastery)
Builds and designs organizational systems and planning tools to enhance overall productivity.
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Summary of UI Designer/Developer Manager skills and competencies
There are 5 hard skills for UI Designer/Developer Manager, User Experience Design, User Interface Design, Web Architecture, etc.
2 general skills for UI Designer/Developer Manager, Design Thinking, Structured Query Language (SQL).
11 soft skills for UI Designer/Developer Manager, Budgeting, Planning and Organizing, Coordination, etc.
While the list totals 18 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI Designer/Developer Manager, he or she needs to be proficient in Budgeting, be skilled in Planning and Organizing, and be skilled in Coordination.