5 hard skills or competencies (industry competencies) for UI Designer/Developer Manager
Skill definition-Creating and enhancing user-centered designs to establish branding, optimize usability, and improve user experience throughout product development.
Level 1 Behaviors
(General Familiarity)
Names the technical tools and systems used in creating usable products.
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Level 2 Behaviors
(Light Experience)
Uses different tools and software to track and log bugs on user experience design.
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Level 3 Behaviors
(Moderate Experience)
Reviews and enhances UX research and testing methodologies to analyze and predict user behavior.
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Level 4 Behaviors
(Extensive Experience)
Manages the planning of practical and usable designs to gain positive user impression.
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Level 5 Behaviors
(Mastery)
Leads the creation and delivery of high-quality UX design solutions to maximize customer lifecycle value.
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Skill definition-Anticipating user needs and preferences to create interface and interaction designs to build a user interface that is intuitive, easy, and aesthetic.
Level 1 Behaviors
(General Familiarity)
Explains the difference between user interface and user experience designs.
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Level 2 Behaviors
(Light Experience)
Communicates with users to identify and analyze their needs and design specifications for UI.
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Level 3 Behaviors
(Moderate Experience)
Recommends improvements to user interface designs based on user feedback to increase their experience.
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Level 4 Behaviors
(Extensive Experience)
Predicts user needs and goals in creating interface designs to improve user experience.
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Level 5 Behaviors
(Mastery)
Creates wireframes and user interface solutions to optimize functional designs of the product.
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2 general skills or competencies (Job family competencies) for UI Designer/Developer Manager
Skill definition-Developing software solutions to understand and target customer needs in a repetitive process.
Level 1 Behaviors
(General Familiarity)
Describes processes and basic guidelines of design thinking.
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Level 2 Behaviors
(Light Experience)
Documents successful solutions in using design thinking to drive cross-functional alignment and storytelling.
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Level 3 Behaviors
(Moderate Experience)
Produces data-driven solutions using design thinking strategies to create high-quality systems.
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Level 4 Behaviors
(Extensive Experience)
Facilitates formulation of innovative design solutions to achieve optimal business performance.
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Level 5 Behaviors
(Mastery)
Creates new standards of excellence in design thinking and creative strategy.
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Skill definition-Employing a domain-specific programming language to manage data and perform operations in a relational database management system.
Level 1 Behaviors
(General Familiarity)
Explains the differences between various SQL Server versions.
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Level 2 Behaviors
(Light Experience)
Compiles company data stored within SQL databases to provide contract-specific details to internal teams.
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Level 3 Behaviors
(Moderate Experience)
Maintains database extract transform load processes using SQL server integration services.
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Level 4 Behaviors
(Extensive Experience)
Manages SQL server databases from development to mission-critical production systems.
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Level 5 Behaviors
(Mastery)
Develops improved data migration processes using SQL Server Integration Services.
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11 soft skills or competencies (core competencies) for UI Designer/Developer Manager
Skill definition-Applying specific policies, tools and practices to plan and prepare projected revenues, expenses, cash flows, and capital expenditures.
Level 1 Behaviors
(General Familiarity)
Describes the concepts and principles of budgeting operations.
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Level 2 Behaviors
(Light Experience)
Assists in developing and improving budgeting models, plans, and strategies.
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Level 3 Behaviors
(Moderate Experience)
Compares planned budgets vs. actual expenditures, identifies, reports, and explains variances.
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Level 4 Behaviors
(Extensive Experience)
Determines system capabilities and needs to improve the process for financial budgeting.
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Level 5 Behaviors
(Mastery)
Develops financial models to support the strategic improvement of our budgeting processes.
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Skill definition-Managing and prioritizing resources and workloads by creating well-organized plans to attain organizational goals and objectives.
Level 1 Behaviors
(General Familiarity)
Compiles a list of all the traits of effective planning to help finish the assigned tasks.
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Level 2 Behaviors
(Light Experience)
Classifies assigned tasks based on the level of importance to ensure organized workload completion.
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Level 3 Behaviors
(Moderate Experience)
Defines and translates objectives into specific plans to ensure understanding of organizational goals.
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Level 4 Behaviors
(Extensive Experience)
Delivers training sessions to foster and maximize solid planning and organization capabilities.
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Level 5 Behaviors
(Mastery)
Champions the adoption of business intelligence systems to achieve planning and organization goals.
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Summary of UI Designer/Developer Manager skills and competencies
There are 5 hard skills for UI Designer/Developer Manager, User Experience Design, User Interface Design, Web Architecture, etc.
2 general skills for UI Designer/Developer Manager, Design Thinking, Structured Query Language (SQL).
11 soft skills for UI Designer/Developer Manager, Budgeting, Planning and Organizing, Coordination, etc.
While the list totals 18 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a UI Designer/Developer Manager, he or she needs to be proficient in Budgeting, be skilled in Planning and Organizing, and be skilled in Coordination.