1. What is the average salary of an Illustrator II?
The average annual salary of Illustrator II is $74,400.
In case you are finding an easy salary calculator,
the average hourly pay of Illustrator II is $36;
the average weekly pay of Illustrator II is $1,431;
the average monthly pay of Illustrator II is $6,200.
2. Where can an Illustrator II earn the most?
An Illustrator II's earning potential can vary widely depending on several factors, including location, industry, experience, education, and the specific employer.
According to the latest salary data by Salary.com, an Illustrator II earns the most in San Jose, CA, where the annual salary of an Illustrator II is $93,370.
3. What is the highest pay for Illustrator II?
The highest pay for Illustrator II is $94,536.
4. What is the lowest pay for Illustrator II?
The lowest pay for Illustrator II is $55,391.
5. What are the responsibilities of Illustrator II?
The Illustrator II collaborates with creative teams to understand the intended audience, branding requirements, and positioning of concepts. Develops and creates sketches and other visualizations and produces finished art work for creative projects. Being an Illustrator II applies the concepts of perspective, color theory, anatomy, and composition and utilizes art assets and software tools to produce art work. Translates requirements into required media and formats. In addition, Illustrator II may work on a variety of projects in marketing, advertising, game design, and cinematics. Typically requires a bachelor's degree in art, graphic design or equivalent. Typically reports to a supervisor or manager. Being an Illustrator II occasionally directed in several aspects of the work. Gaining exposure to some of the complex tasks within the job function. Working as an Illustrator II typically requires 2 -4 years of related experience.
6. What are the skills of Illustrator II
Specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.
1.)
Communication Skills: Communication skills are your ability to share or understand information, ideas, and feelings successfully.
2.)
Advertising: Advertising is a marketing communication that employs an openly sponsored, non-personal message to promote or sell a product, service or idea.:465 Sponsors of advertising are typically businesses wishing to promote their products or services. Advertising is differentiated from public relations in that an advertiser pays for and has control over the message. It differs from personal selling in that the message is non-personal, i.e., not directed to a particular individual.:661,672 Advertising is communicated through various mass media, including traditional media such as newspapers, magazines, television, radio, outdoor advertising or direct mail; and new media such as search results, blogs, social media, websites or text messages. The actual presentation of the message in a medium is referred to as an advertisement, or "ad" or advert for short. Commercial ads often seek to generate increased consumption of their products or services through "branding", which associates a product name or image with certain qualities in the minds of consumers. On the other hand, ads that intend to elicit an immediate sale are known as direct-response advertising. Non-commercial entities that advertise more than consumer products or services include political parties, interest groups, religious organizations and governmental agencies. Non-profit organizations may use free modes of persuasion, such as a public service announcement. Advertising may also help to reassure employees or shareholders that a company is viable or successful.
3.)
Animation: Animation is a method in which pictures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. Commonly the effect of animation is achieved by a rapid succession of sequential images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon and beta movement, but the exact causes are still uncertain. Analog mechanical animation media that rely on the rapid display of sequential images include the phénakisticope, zoetrope, flip book, praxinoscope and film. Television and video are popular electronic animation media that originally were analog and now operate digitally. For display on the computer, techniques like animated GIF and Flash animation were developed.