What are the responsibilities and job description for the Lead Concept Artist position at Electronic Arts?
Lead Concept Artist - Battlefield Seattle Studio
Battlefield Seattle is focused on building rich, exciting stories with memorable characters and powerful experiences all in the Battlefield universe. We are building a new studio in the Seattle area composed of leaders and talent with a vast array of AAA game dev experience. As we assemble our diverse team, all who have a voice in making great games together, we're looking for a healthy mixture of tempered veterans and young passionate individuals eager to make a difference.
- Remote Work Option: Yes
- Location: Seattle
- Requisition Type: RFT
Role Overview: You are a Lead Concept Artist to help us build worlds, characters, inspire incredible production artwork. You will work with the Studio Art Director and Creative Director – with empathy and clarity being at the heart of who you are as a leader.
Reporting to the Studio Art Director the Lead Concept Artist is a practical artist, skilled in all aspects of concept art and production techniques while being inspired by film, 2d and 3d design, graphic and architectural design and being an expert in the requirements of the games industry.
Responsibilities:
- An understanding of composition, color theory, design and lighting that we can see exercised in your portfolio – both in shipped game projects and in personal work.
- Knowledge of at least one industry-standard painting package and it would be desirable if our Lead Concept Artist had skills in a 3D modeling package.
- Draw, paint, sketch, brainstorm and render inside of a digital painting package. Using the correct style for the requested concept (Rendering, photo bash, 3D paint overs, line art and orthographic production illustrations)
- The ability to maintain production requirements such as stand-ups, feedback and communication with peers and concept team.
- Experience working with the Art Director to develop direction and quality goals while parsing that information to a concept team for precise execution.
Qualifications:
- 5 years of professional experience as a Lead Concept Artist
- 3D packages
- Modern game engines
- Techniques for photorealism and lighting
- Candidates with experience in outsourcing and cross-studio collaboration
Benefits
We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer great compensation packages and a culture that values creativity and individuality.