What are the responsibilities and job description for the Unity Prototyper position at Insight Global?
JOB DESCRIPTION
One of Insight Global's top media and technology client's is seeking a Unity Prototyper/Experience Designer to join their team of Technical Artists and researchers. In this role, you’ll be working in close collaboration with research scientists, technical program managers, and software engineers to prototype Unity experiences. These experiences are meant to test hypotheses for new AR/VR product concepts. The ideal candidate will be a technical artist/prototyper who is passionate about innovation and exploration at the forefront of their work.
Responsibilities Include:
Responsibilities Include:
- Contribute to the creative ideation process for the design of prototype experience.
- Work in Unity to build AR/VR experimental experiences with support from software engineers, and research scientists.
- Setup Unity game logic, including orchestration of character animation playback.
- Give design direction for 3D assets creation
- Integrate 3D Assets into experiences.
MINIMUM REQUIREMENTS
- 3 years using Unity/C# in a professional capacity.
- Bachelor’s degree in a relevant visual art or technical field such as Computer Animation, Graphic Design or Computer Science
- 3 years experience working with 3D Assets
DESIRED SKILLS
- Character experience: integrating characters and can ingest character and work with animation
- More technical prototypers and tech artist; experience with or passionate about working with scientists and in an innovation capacity (vs working on products that will ship)