AR Graphics HW/SW Co-Design Architect

Meta
Redmond, WA Full Time
POSTED ON 4/24/2024 CLOSED ON 5/22/2024

What are the responsibilities and job description for the AR Graphics HW/SW Co-Design Architect position at Meta?

Reality Labs (RL), focuses on delivering Meta's vision through Augmented Reality (AR). Compute power requirements of Augmented Reality require custom silicon. The Meta Silicon team is driving the state of the art forward with breakthrough work in computer vision, machine learning, mixed reality, graphics, displays, sensors, and new ways to map the human body. Our chips will enable AR devices where our real and virtual world will mix and match throughout the day. We believe the only way to achieve our goals is to look at the entire stack, from transistors, through architecture, to firmware, and algorithms. We are currently seeking a graphics hardware/software architect to support custom graphics pipeline SW enabling for AR/VR systems. As part of the Graphics Hardware team, the candidate will contribute to the development of HW/SW emulation systems, architecture of profiling tools and GFX SW stack optimization. The ideal candidate for this role will have an excellent grasp of the graphics pipeline, SW/HW emulation, system SW architecture and power/performance profiling and optimization. The candidate should have a demonstrated track record of working on new graphics/display pipeline architectures and/or graphics APIs, developing HW/SW emulation platforms and supporting development of GFX SW and profiling tools. Successful candidates are motivated self-starters who are comfortable operating in a cross-functional environment and have a hands-on approach to problem-solving.


AR Graphics HW/SW Co-Design Architect Responsibilities:

  • Work on end-to-end problems and enable GFX HW/SW co-development and optimization around product use cases and system constraints
  • Closely work with SW teams across the entire graphics stack to enable graphics pipeline features and architect power/performance profiling tools for AR graphics pipeline
  • Collaborate closely with the graphics, system architecture and SW teams to develop HW/SW emulation platforms for GFX SW stack development
  • Support all phases of Silicon development from a SW enabling perspective - from early definition on through specification, architecture and productization



Minimum Qualifications:

  • B.S. in Computer Science or related fields
  • 5 years of experience working on graphics hardware pipelines and SW
  • Experiencing in developing tools and enabling performance analysis and optimization (CPU/GPU profilers and trace analyzers)
  • Experience with developing and/or using HW/SW emulation systems
  • Proven programming skills and experience of C/C , compilers, or shaders



Preferred Qualifications:

  • Experience with graphics APIs (Vulkan, Direct3D, OpenGL, etc.)
  • Experience with shader languages (HLSL/GLSL) and shader development including performance and power optimizations in the hardware.
  • Experience evaluating architectural tradeoffs in performance, power and image quality
  • Experience working with UX and Content Design teams in developing graphics applications, 3D assets and effects and optimizing hardware for them.
  • Experience with 2D/3D game engines (Unity, Unreal, Skia)



About Meta:

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.


Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

Salary : $213,000 - $293,000

SW Design Eng 2 - UX / XAML
Protingent -
Redmond, WA
Architect Project Manager (Multifamily Design)
American Capital Group -
Bellevue, WA
Principal Solutions Architect, Biomolecule design, HealthAI
Amazon -
Seattle, WA

For Employer
Looking for Real-time Job Posting Salary Data?
Keep a pulse on the job market with advanced job matching technology.
If your compensation planning software is too rigid to deploy winning incentive strategies, it’s time to find an adaptable solution. Compensation Planning
Enhance your organization's compensation strategy with salary data sets that HR and team managers can use to pay your staff right. Surveys & Data Sets

What is the career path for a AR Graphics HW/SW Co-Design Architect?

Sign up to receive alerts about other jobs on the AR Graphics HW/SW Co-Design Architect career path by checking the boxes next to the positions that interest you.
Income Estimation: 
$92,123 - $117,302
Income Estimation: 
$126,259 - $158,612
Income Estimation: 
$92,123 - $117,302
Income Estimation: 
$126,259 - $158,612
Income Estimation: 
$120,453 - $150,619
Income Estimation: 
$145,457 - $176,781
Income Estimation: 
$147,438 - $181,640
Income Estimation: 
$154,198 - $194,106
Income Estimation: 
$86,699 - $130,011
Income Estimation: 
$129,027 - $166,879
Income Estimation: 
$145,457 - $176,781
Income Estimation: 
$147,438 - $181,640
Income Estimation: 
$154,198 - $194,106
Income Estimation: 
$86,699 - $130,011

Sign up to receive alerts about other jobs with skills like those required for the AR Graphics HW/SW Co-Design Architect.

Click the checkbox next to the jobs that you are interested in.

  • Business Process Modeling/Improvement Skill

    • Income Estimation: $322,752 - $465,571
  • Compatibility Testing Skill

    • Income Estimation: $169,804 - $219,985
    • Income Estimation: $176,227 - $221,520
This job has expired.
View Core, Job Family, and Industry Job Skills and Competency Data for more than 15,000 Job Titles Skills Library

Job openings at Meta

Meta
Hired Organization Address Redmond, WA Full Time
As a Data Science Manager at Meta, you will help shape the future of the experiences we build for billions of people and...
Meta
Hired Organization Address Redmond, WA Full Time
At Reality Labs Research, our goal is to explore, innovate, and design the next generation of virtual, augmented, and mi...
Meta
Hired Organization Address Seattle, WA Full Time
Meta is seeking a Research Engineer to join our Large Language Model (LLM) Research team. We conduct focused research an...
Meta
Hired Organization Address Redmond, WA Intern
The Applied Perception Science & Image Quality team is seeking interns for 2025. Meta Reality Labs is a world leader in ...

Not the job you're looking for? Here are some other AR Graphics HW/SW Co-Design Architect jobs in the Redmond, WA area that may be a better fit.

Design Architect

Aedifico.ai, Seattle, WA

Principal/Chief Software Architect-Computer Graphics

OPPO US Research Center, Seattle, WA