What are the responsibilities and job description for the Mission Designer position at Pikemann?
100% remote!!!
Pikemann
is looking for a
Mission Designer
who can create and execute missions for a historical story campaign that focuses on the player's emotional engagement and historical accuracy. Mission Designers play a key role on our team as they need to combine artistic vision and technical skills to bring their missions to life.
Responsibilities:Collaborate with the Creative Director to define the overall arc and rhythm of each missionPlan and document missions in detailCreate objectives and encounters, script mission events, and integrate all mission assetsReview and improve missions based on playtest feedbackQualifications:
Benefits
4 years' experience in Mission/Level DesignProficient in scripting in Unreal Engine 4Has worked on First Person / Third Person shooter titlesKnowledgeable in AI scripting.Benefits:
Hybrid CultureComprehensive coverage for your family's medical, dental, and vision needs; and a 401(k).Flexible PTO: Our team does not have a fixed number of vacation days. You can choose your schedule and vacation days as long as your work is done.A fair profit-sharing plan. No long vesting periods or complicated seniority levels, when the game is profitable, the team is profitable.
To apply, please submit your resume to
marco@pikemann.com
This is a remote position.
Pikemann is a recruiting company that was founded by three partners with over 40 years of experience providing contingent staffing and permanent placement services in the greater Seattle area. We partner with our clients to bring the right technology and finance candidates that meet their workforce needs.
Pikemann
is looking for a
Mission Designer
who can create and execute missions for a historical story campaign that focuses on the player's emotional engagement and historical accuracy. Mission Designers play a key role on our team as they need to combine artistic vision and technical skills to bring their missions to life.
Responsibilities:Collaborate with the Creative Director to define the overall arc and rhythm of each missionPlan and document missions in detailCreate objectives and encounters, script mission events, and integrate all mission assetsReview and improve missions based on playtest feedbackQualifications:
Benefits
4 years' experience in Mission/Level DesignProficient in scripting in Unreal Engine 4Has worked on First Person / Third Person shooter titlesKnowledgeable in AI scripting.Benefits:
Hybrid CultureComprehensive coverage for your family's medical, dental, and vision needs; and a 401(k).Flexible PTO: Our team does not have a fixed number of vacation days. You can choose your schedule and vacation days as long as your work is done.A fair profit-sharing plan. No long vesting periods or complicated seniority levels, when the game is profitable, the team is profitable.
To apply, please submit your resume to
marco@pikemann.com
This is a remote position.
Pikemann is a recruiting company that was founded by three partners with over 40 years of experience providing contingent staffing and permanent placement services in the greater Seattle area. We partner with our clients to bring the right technology and finance candidates that meet their workforce needs.
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