Job Posting for UNREAL PIPELINE TECHNICAL COORDINATOR at Scarab Digital
ABOUT SCARAB DIGITAL Are you ready for superheroes, science fiction, time travel, space travel, and rom-coms? Scarab Digital is a fun and driven creative studio that makes awesome interactive motion graphics and provides equipment rental services for the film and television industry. For over 20 years, our Vancouver-based team has been collaborating with our clients to transform their creative vision into reality.
We are currently looking for an experiencedUNREAL PIPELINE TECHNICAL COORDINATORto join our team!
THE ROLE:UNREALPIPELINE TECHNICAL COORDINATOR
SOME OF THE THINGS YOU WILL DO:
Provide technical advice and support for the Virtual Production team, including designers/artists, making sure R&D and projects run smoothly
Ensure the Virtual Production Department have everything needed to do their work, this includes all aspects from initial budget research to building systems, and identifying issues and fixing problems as they (or before) they arise
Work closely with the designers/artists and production team to develop new software, tools, and workflows
Contribute to the development and constant improvement of the Scarab pipeline by doing research and recommendations
Ensure requests for new tools relate to company strategies and plans
Work through and achieve the goals as outlined in position’s onboarding plan and annual performance plan
YOU BRING:
Effective communication skills and can understand the team’s needs, and can assist with technical issues, and help develop solutions
Strong programing and coding skills: Excellent C , Python, and technical proficiency in Windows
Familiarity with Unreal Engine, Blueprints and working in distributed Unreal based systems.
Familiarity with content production workflows for integration in-camera visual effects (ICVFX)/Unreal projects
A degree in Computer Science, Computer Graphics or other related field or equivalent training and professional experience
General knowledge of network design, troubleshooting and maintenance
BONUS POINTS IF YOU HAVE:
Experience in developing tools for DCC packages such as Houdini, Maya, Blender, etc.
Previous experience in games, visual effects, or a related industry
Solid understanding of the Visual Effects and Virtual Production pipeline
THIS IS WHY PEOPLE WORK AT SCARAB DIGITAL:
We are a Strengths-Based culture and are passionate about our team working in their Strengths Zone.
We are always honing our craft and striving to do better.
We strive for flow state. Better yet: Hive Mind flow state.
Get to be part of the exciting and growing Vancouver film industry.
Get to work on creative projects that start as an idea and end up being shared with millions of people.
Professional development is encouraged, and an allowance is provided to cover costs.
Salary.com Estimation for UNREAL PIPELINE TECHNICAL COORDINATOR in Vancouver, WA
$161,628 to $221,123
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