What are the responsibilities and job description for the VP, Creative position at Skydance?
At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
Our studio was founded in 2008 by several Treyarch veterans as The Workshop. For eight years, we built our reputation in the AAA console space working on hit titles such as Gears of War, XCom 2, Sorcery and The Evil Within.
In 2016, we joined forces with Skydance Media to form Skydance Interactive and set our sights on becoming the premiere studio in the burgeoning arena of Virtual Reality. Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2018 genre-defining hit The Walking Dead: Saints & Sinners.
The VP of Creative is responsible for helping define creative strategy, overseeing creative direction of the creative staff. They act as a coach on the sidelines, providing constructive feedback to creatives and ensuring that creative teams are executing effectively. They own the process of creativity within the organization and help facilitate the best results. In addition, they work closely with the Executive Producer and Game Directors to ensure that the product roadmap is translated into an executable plan that achieves business and financial objectives. Collaborating with Business Development, they also produce pitch materials for internal presentations to support the growth and success of the Studio.
\n- Driving creative strategy, defining the process, and guiding creative teams as they set up their pipelines for game development.
- Oversees creative process of the creative staff, e.g. art, audio, game design, interface design) in the development and implementation of game design and art concepts.
- Manages and mentors creative leadership across all game product teams, directing and approving the work of the creative staff.
- Partners with Game Directors and Production for each game product and sets the creative direction for the creative staff (i.e. art, sound/audio, design), reviews and approves their work, and provide constructive creative feedback.
- Working with Senior Leadership, they help translate the Studio’s product roadmap into an executable plan that clearly defines game development priorities and creative requirements, working with Executive Producer to achieve business and financial performance objectives.
- Collaborate with Sr Leadership to produce pitch materials for presentations.
- 10 years experience in the game industry, with 5 years experience setting creative direction and objectives for a Studio or Franchise.
- Proven track record building a portfolio of high-quality games and experiences.
- Strong at providing feedback that empowers team members to produce their best work.
- Experience communicating a game vision to teams and partners.
- Experience guiding multidisciplinary teams to create better storytelling and gameplay experience.
- Interacts with top management to keep abreast of plans and strategies impacting the Studio’s roadmap.
- Interacts with major decision makers to convince and influence business decisions.
- Builds and enhances important high-level internal and external relationships.
The salary range for this position in Los Angeles is $225,000 – $250,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description.
#Interactive #LI-hybrid
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.
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Salary : $225,000 - $250,000