What are the responsibilities and job description for the Sr. Technical Artist position at Snail Games USA?
Company Overview: Snail Games USA is a global leader in digital entertainment, dedicated to innovation and creative excellence. The company is driving forward with a groundbreaking space-themed survival game.
Position Summary: As a Sr. Technical Artist, you will play a critical role in optimizing the visual fidelity and performance of the game. This position requires an expert-level understanding of both artistic and technical processes, focusing on creating tools, refining shaders, and optimizing assets to ensure the game runs smoothly on all platforms.
Key Responsibilities:
- Optimization: Lead efforts in optimizing 3D assets and shaders for performance across various platforms.
- Pipeline Enhancement: Develop and refine the content pipeline to streamline the creation and integration of assets.
- Tool Creation: Design and implement tools to improve efficiency for the art and design teams.
- Collaboration: Work closely with artists, engineers, and designers to troubleshoot technical issues and ensure high-quality visual output.
- Mentorship: Provide guidance and mentorship to junior technical artists, fostering a culture of continuous improvement and learning.
Qualifications:
- Bachelor’s degree in Computer Science, Art, or a related field.
- 7 years of experience as a technical artist in the gaming industry, with a focus on AAA titles.
- Mastery of game engines (e.g., Unreal Engine) and scripting languages (e.g., Python, C#).
- Strong problem-solving skills and a deep understanding of 3D art, shaders, and performance optimization.
- Excellent communication and collaboration skills, with a passion for pushing the boundaries of game visuals.
Compensation:
Salary: $100,500 to $125,000 annually, depending on experience and qualifications.
Benefits: Competitive benefits package including health, dental, vision insurance, 401(k), paid time off, and more.
Salary : $100,500 - $125,000