This role is based in Boston, MA with a Syrinx Educational Technology Partner
This role can be contract or contract to hire.
U.S. Citizens and those authorized to work in the U.S. are encouraged to apply. We are unable to sponsor at this time.
[Updated] We are seeking a developer responsible for building games for various target platforms based on the Unity framework. Your primary responsibilities will be to implement game functionality translating design ideas, concepts, and requirements into a functional and engaging game. A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.
Responsibilities
Program tools in C# and Unity
Excellent knowledge of Unity, including experience with scripting, textures, animation, GUI styles, and user session management
Assess, develop, debug, maintain, and set code standards
Work closely with the designer; Creating tools and processes to facilitate the development
Translate design specification into functional game
Implement UI screens
Work with existing frameworks, developing new frameworks and functional specifications
Communicate with other team members to establish effective pipeline and integrate media assets
Implementing game features and related systems, optimizing video performance
Experience optimizing memory and space usage for support of older hardware
Ensure the best possible performance, quality, and responsiveness of applications
Identify bottlenecks and bugs, and devise solutions to address and mitigate these problems
Propose creative solutions to meet product goals
Work effectively in cross-functional teams
Strong communication skills to collaborate with internal and remote teams to identify, produce, and deliver tasks on time
Requirements
Bachelor's degree in Computer Science, Software Engineering or related technical discipline
8 years experience with Unity 3D (preference for Mobile Games)
Proficient in C# and WebGL
Prior experience with a well-known mobile title or AAA titles are a significant asset
Strong software design, development, and programming skills, such as object-oriented programming, common design patterns, and game development lifecycles
Knack for writing clean, readable, and easily maintainable code
Experience implementing automated testing platforms and unit tests
Exceptional problem-solving and debugging skills
Experience working in Agile Teams (Scrum)
Experience with game engineer domains (Example: graphics, gameplay, pathfinding, animation, physics, particle systems, UI)
Experience with databases, mobile app development, and source control systems (Git)
Understanding of advanced 3D mathematics
Enthusiastic about gaming culture
The role is located in an advanced space in the heart of the Boston Innovation District.
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