Job Posting for Level Designer at ZeniMax Media Inc.
Overview
Established in 1999, Arkane Lyon is one of the most renowned game development studios and has earned a matchless reputation for creating games with unique style and immersive action. The studio’s titles, which include the Dishonored franchise and DEATHLOOP, have received numerous prestigious accolades around the globe, including hundreds of "Game of the Year" awards.Arkane Lyon is developing the upcoming title Marvel’s Blade, a third person, single player, action-adventure set in the heart of Paris. The game is based on the comic book hero Blade and will feature an original story with the studio’s signature immersive gameplay and world-class narrative.Joining Arkane Lyon is an opportunity to collaborate and evolve within a passionate team, on cutting-edge technologies and innovative games enjoyed by millions of players. You will work in a stimulating and welcoming environment in our offices located in the Lyon (France) Confluence district, a place of greenery, sports, gastronomy and music.Arkane Lyon is owned by ZeniMax Media and Microsoft.
Responsibilities
Produce the level design documentation of his/her maps, including mission’s intentions and high-level concepts.
Create the level layouts (simplified level geometry) in collaboration with the level artists and architects.
Implement gameplay events into the maps (enemies encounters, narrative scenes, maps objectives, etc..) by using specialized tools (world editor, scripting system...)
Make sure his /her map is compliant with the technical constraints and check on a regular basis if his/her map is functional on all platforms
Work closely with the art department and collaborate with all game development disciplines all along the maps iterations
Analyze and fix level design bugs
Qualifications
Understanding of the values of the game design philosophy behind action adventure stealth games such as the Dishonored series
Adherence to the Systemic design philosophy
A solid understanding of player psychology
Experience using game-specific editing packages
Game scripting experience using Kismet, Lua or similar
Relevant experience with the tools used for the development of AAA games (Perforce or similar, Bugs data base, etc)
Quality oriented
Strong communication skills
Preferred Skills
Passionate gamer with a solid video game culture
Analytical thinking: Capacity to quickly understand game design rules, mechanics, balancing concepts and techniques.
Creativity: think outside the box, being able to see things in a different perspective
Good knowledge of MS Office (Word, Excel, Power Point)
Good level in written/spoken English
Team Player
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Salary.com Estimation for Level Designer in Lyon, MS
$65,093 to $82,945
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