Senior Motion Designer Salary at Animus Studios BETA

How much does an Animus Studios Senior Motion Designer make?

As of March 2025, the average annual salary for a Senior Motion Designer at Animus Studios is $53,520, which translates to approximately $26 per hour. Salaries for Senior Motion Designer at Animus Studios typically range from $45,553 to $63,279, reflecting the diverse roles within the company.

It's essential to understand that salaries can vary significantly based on factors such as geographic location, departmental budget, and individual qualifications. Key determinants include years of experience, specific skill sets, educational background, and relevant certifications. For a more tailored salary estimate, consider these variables when evaluating compensation for this role.

DISCLAIMER: The salary range presented here is an estimation that has been derived from our proprietary algorithm. It should be noted that this range does not originate from the company's factual payroll records or survey data.

Animus Studios Overview

Website:
animusstudios.com
Size:
<25 Employees
Revenue:
$5M - $10M
Industry:
Business Services

We make incredibly amazing content. In fact, our clients tell us this all the time, but what they appreciate the most is our passionate approach and quality of service. We don't settle for simply making great videos - that's not enough. We're a trusted creative partner because we focus on truly helping our clients. We ask questions that make you think, we brainstorm ideas and listen to yours, we venture into uncharted video territories, and, ultimately, help you achieve your goals. We take this seriously and have a lot of fun along the way.

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What Skills Does a person Need at Animus Studios?

At Animus Studios, specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

  1. Animation: Animation is a method in which pictures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. Commonly the effect of animation is achieved by a rapid succession of sequential images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon and beta movement, but the exact causes are still uncertain. Analog mechanical animation media that rely on the rapid display of sequential images include the phénakisticope, zoetrope, flip book, praxinoscope and film. Television and video are popular electronic animation media that originally were analog and now operate digitally. For display on the computer, techniques like animated GIF and Flash animation were developed.
  2. Graphic Design: Graphic design is the process of visual communication and problem-solving through the use of typography, photography, and illustration. The field is considered a subset of visual communication and communication design, but sometimes the term "graphic design" is used synonymously. Graphic designers create and combine symbols, images and text to form visual representations of ideas and messages. They use typography, visual arts, and page layout techniques to create visual compositions. Common uses of graphic design include corporate design (logos and branding), editorial design (magazines, newspapers and books), wayfinding or environmental design, advertising, web design, communication design, product packaging, and signage.
  3. Initiative: Taking decisive action and initiating plans independently to address problems, improve professional life, and achieve goals.
  4. Purchasing: Purchasing refers to a business or organization attempting to acquire goods or services to accomplish its goals. Although there are several organizations that attempt to set standards in the purchasing process, processes can vary greatly between organizations. Typically the word “purchasing” is not used interchangeably with the word “procurement”, since procurement typically includes expediting, supplier quality, and transportation and logistics (T&L) in addition to purchasing.
  5. Customer Support: Customer support is a range of customer services to assist customers in making cost effective and correct use of a product. It includes assistance in planning, installation, training, troubleshooting, maintenance, upgrading, and disposal of a product. Regarding technology products such as mobile phones, televisions, computers, software products or other electronic or mechanical goods, it is termed technical support. Customer support is considered as one of the main data channels for customer satisfaction research and a way to increase customer retention.

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Check more jobs information at Animus Studios

Job Title Average Animus Studios Salary Hourly Rate
2 Director Of Photography $75,309 $36
3 Editor $66,355 $32
4 Head of Production $103,459 $50
5 Producer $54,372 $26
6 Senior Video Editor $52,599 $25
7 Designer $51,221 $25

Hourly Pay at Animus Studios

The average hourly pay at Animus Studios for a Senior Motion Designer is $26 per hour. The location, department, and job description all have an impact on the typical compensation for Animus Studios positions. The pay range and total remuneration for the job title are shown in the table below. Animus Studios may pay a varying wage for a given position based on experience, talents, and education.
How accurate does $53,520 look to you?

FAQ about Salary and Jobs at Animus Studios

1. How much does Animus Studios pay per hour?
The average hourly pay is $26. The salary for each employee depends on several factors, including the level of experience, work performance, certifications and skills.
2. What is the highest salary at Animus Studios?
According to the data, the highest approximate salary is about $63,279 per year. Salaries are usually determined by comparing other employees’ salaries in similar positions in the same region and industry.
3. What is the lowest pay at Animus Studios?
According to the data, the lowest estimated salary is about $45,553 per year. Pay levels are mainly influenced by market forces, supply and demand, and social structures.
4. What steps can an employee take to increase their salary?
There are various ways to increase the wage. Level of education: An employee may receive a higher salary and get a promotion if they obtain advanced degrees. Experience in management: an employee with supervisory experience can increase the likelihood to earn more.