Motion Designer Salary at G Pen Sf BETA

How much does a G Pen Sf Motion Designer make?

As of March 2025, the average annual salary for a Motion Designer at G Pen Sf is $64,050, which translates to approximately $31 per hour. Salaries for Motion Designer at G Pen Sf typically range from $54,551 to $75,686, reflecting the diverse roles within the company.

It's essential to understand that salaries can vary significantly based on factors such as geographic location, departmental budget, and individual qualifications. Key determinants include years of experience, specific skill sets, educational background, and relevant certifications. For a more tailored salary estimate, consider these variables when evaluating compensation for this role.

DISCLAIMER: The salary range presented here is an estimation that has been derived from our proprietary algorithm. It should be noted that this range does not originate from the company's factual payroll records or survey data.

Website:
grencoscience.com
Size:
<25 Employees
Revenue:
<$5M
Industry:
Retail & Wholesale

G Pen SF is a company that operates in the Research industry. It employs 6-10 people and has $1M-$5M of revenue. The company is headquartered in San Francisco, California.

See similar companies related to G Pen Sf

What Skills Does a person Need at G Pen Sf?

At G Pen Sf, specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

  1. Animation: Animation is a method in which pictures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. Commonly the effect of animation is achieved by a rapid succession of sequential images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon and beta movement, but the exact causes are still uncertain. Analog mechanical animation media that rely on the rapid display of sequential images include the phénakisticope, zoetrope, flip book, praxinoscope and film. Television and video are popular electronic animation media that originally were analog and now operate digitally. For display on the computer, techniques like animated GIF and Flash animation were developed.
  2. Graphic Design: Graphic design is the process of visual communication and problem-solving through the use of typography, photography, and illustration. The field is considered a subset of visual communication and communication design, but sometimes the term "graphic design" is used synonymously. Graphic designers create and combine symbols, images and text to form visual representations of ideas and messages. They use typography, visual arts, and page layout techniques to create visual compositions. Common uses of graphic design include corporate design (logos and branding), editorial design (magazines, newspapers and books), wayfinding or environmental design, advertising, web design, communication design, product packaging, and signage.
  3. Initiative: Taking decisive action and initiating plans independently to address problems, improve professional life, and achieve goals.
  4. Purchasing: Purchasing refers to a business or organization attempting to acquire goods or services to accomplish its goals. Although there are several organizations that attempt to set standards in the purchasing process, processes can vary greatly between organizations. Typically the word “purchasing” is not used interchangeably with the word “procurement”, since procurement typically includes expediting, supplier quality, and transportation and logistics (T&L) in addition to purchasing.
  5. Customer Support: Customer support is a range of customer services to assist customers in making cost effective and correct use of a product. It includes assistance in planning, installation, training, troubleshooting, maintenance, upgrading, and disposal of a product. Regarding technology products such as mobile phones, televisions, computers, software products or other electronic or mechanical goods, it is termed technical support. Customer support is considered as one of the main data channels for customer satisfaction research and a way to increase customer retention.

Related Jobs

Episodic
San Francisco , CA

Our mission: Who are we if not the sum of our memories? Isn’t what we call experience simply the memory of our past? What is death but the loss of all our memories? Biological evolution is too slow compared with our environment, and our memory is now limited when faced with the mass of information available. Therefore we need to take matters into our own hands to overcome our limitations. At Episodic we're building a personal artificial memory system that brings all the memories needed for creative, innovative people to make the right decisions at the right time. Through our brand-new type software using machine and deep learning and a revolutionary organization of data in an intuitive and comprehensive interface. Let’s build the superconscious minds of tomorrow. What are we looking for? As a Founding UI/UX & Visual Designer at Episodic, you must have the following: Values: The most important things for us is that you are a highly driven person. We are only looking for people who show


Sponsored
3/27/2025 12:00:00 AM
Episodic
San Francisco Bay Area ,

Our mission: Who are we if not the sum of our memories? Isn’t what we call experience simply the memory of our past? What is death but the loss of all our memories? Biological evolution is too slow compared with our environment, and our memory is now limited when faced with the mass of information available. Therefore we need to take matters into our own hands to overcome our limitations. At Episodic we're building a personal artificial memory system that brings all the memories needed for creative, innovative people to make the right decisions at the right time. Through our brand-new type software using machine and deep learning and a revolutionary organization of data in an intuitive and comprehensive interface. Let’s build the superconscious minds of tomorrow. What are we looking for? As a Founding UI/UX & Visual Designer at Episodic, you must have the following: Values: The most important things for us is that you are a highly driven person. We are only looking for people who show


Sponsored
3/27/2025 12:00:00 AM
Episodic
Alameda , CA

Our mission: Who are we if not the sum of our memories? Isn’t what we call experience simply the memory of our past? What is death but the loss of all our memories? Biological evolution is too slow compared with our environment, and our memory is now limited when faced with the mass of information available. Therefore we need to take matters into our own hands to overcome our limitations. At Episodic we're building a personal artificial memory system that brings all the memories needed for creative, innovative people to make the right decisions at the right time. Through our brand-new type software using machine and deep learning and a revolutionary organization of data in an intuitive and comprehensive interface. Let’s build the superconscious minds of tomorrow. What are we looking for? As a Founding UI/UX & Visual Designer at Episodic, you must have the following: Values: The most important things for us is that you are a highly driven person. We are only looking for people who show


Sponsored
3/27/2025 12:00:00 AM
Episodic
Fremont , CA

Our mission: Who are we if not the sum of our memories? Isn’t what we call experience simply the memory of our past? What is death but the loss of all our memories? Biological evolution is too slow compared with our environment, and our memory is now limited when faced with the mass of information available. Therefore we need to take matters into our own hands to overcome our limitations. At Episodic we're building a personal artificial memory system that brings all the memories needed for creative, innovative people to make the right decisions at the right time. Through our brand-new type software using machine and deep learning and a revolutionary organization of data in an intuitive and comprehensive interface. Let’s build the superconscious minds of tomorrow. What are we looking for? As a Founding UI/UX & Visual Designer at Episodic, you must have the following: Values: The most important things for us is that you are a highly driven person. We are only looking for people who show


Sponsored
3/27/2025 12:00:00 AM
Episodic
Sunnyvale , CA

Our mission: Who are we if not the sum of our memories? Isn’t what we call experience simply the memory of our past? What is death but the loss of all our memories? Biological evolution is too slow compared with our environment, and our memory is now limited when faced with the mass of information available. Therefore we need to take matters into our own hands to overcome our limitations. At Episodic we're building a personal artificial memory system that brings all the memories needed for creative, innovative people to make the right decisions at the right time. Through our brand-new type software using machine and deep learning and a revolutionary organization of data in an intuitive and comprehensive interface. Let’s build the superconscious minds of tomorrow. What are we looking for? As a Founding UI/UX & Visual Designer at Episodic, you must have the following: Values: The most important things for us is that you are a highly driven person. We are only looking for people who show


Sponsored
3/27/2025 12:00:00 AM
Succinct
San Francisco , CA

What We're Building ZK proofs are one of the most critical technologies to blockchain scaling, interoperability and privacy, but are too complex for most developers today. Succinct's mission is to make zero knowledge proofs accessible to any developer. SP1 is a state of the art zkVM with performance that rivals custom ZK circuits and lets developers use ZK with normal programming languages, like Rust. The Succinct Prover Network, under active development, is a hosted infrastructure layer for any application to outsource proof-generation for open-source proof systems. Today, top teams in the space, including Celestia, Wormhole, Lido, Avail, Near, and Gnosis are using Succinct's infrastructure to build with ZKPs. We have a track record of shipping excellent products and cutting-edge technical work in ZK and have significant revenue from our customers. We recently announced our $55 million raise across our Seed and Series A led by Paradigm, the best investor in crypto. Our team is still s


Sponsored
3/24/2025 12:00:00 AM
Insight Global
Burlingame , CA

Position Title: Product Designer III Start Date: April 14, 2025 Length of Contract: 6 months Location: US – CA – Burlingame Is this role remote?: On-site, must be in-person (5 days / week), in Burlingame Role Mandate: As a Product Designer, you will be creating experience mocks and contributing to the visual design of decks in support of product innovation work for hardware products in the Wearables and AI space. You will be expected to utilize your full range of product design, interaction design, and visual design skills. Candidate Value Proposition: The ideal candidate will have the opportunity to work on a creative team that works on high impact innovation projects. The team is working in the Wearables space exploring AI-driven experiences on next generation hardware. The individual will work to support the team by building out mocks, decks, and other assets for leadership to better understand proposed concepts. Day-to-Day Operations • Stand-up meeting daily • Support Sr Product De


Sponsored
3/23/2025 12:00:00 AM
Lawrence Harvey
Palo Alto , CA

UI/UX Designer Join a visionary team shaping the future of digital memory and human-computer interaction. We’re looking for a UI/UX Designer to craft intuitive, futuristic interfaces for macOS and iOS. Responsibilities: Design and refine next-generation interfaces, optimizing user interactions for an AI-driven product Develop high-fidelity wireframes, prototypes, and interactive animations Collaborate closely with engineers and product teams to ensure seamless execution Drive the creation of a design system that blends aesthetics, usability, and cutting-edge technology Qualifications: Proven experience designing widely used, high-impact digital products Proficiency with Figma, Sketch, Adobe XD, and motion design tools like After Effects or Lottie Strong grasp of typography, accessibility standards, and interactive UI animations Passion for innovation and ability to thrive in a fast-paced, high-performance environment Exciting opportunity to shape a groundbreaking product in AI and digi


Sponsored
3/23/2025 12:00:00 AM

Check more jobs information at G Pen Sf

Job Title Average G Pen Sf Salary Hourly Rate
2 Sales Director $203,966 $98
3 Director, Marketing $191,327 $92

Hourly Pay at G Pen Sf

The average hourly pay at G Pen Sf for a Motion Designer is $31 per hour. The location, department, and job description all have an impact on the typical compensation for G Pen Sf positions. The pay range and total remuneration for the job title are shown in the table below. G Pen Sf may pay a varying wage for a given position based on experience, talents, and education.
How accurate does $64,050 look to you?

FAQ about Salary and Jobs at G Pen Sf

1. How much does G Pen Sf pay per hour?
The average hourly pay is $31. The salary for each employee depends on several factors, including the level of experience, work performance, certifications and skills.
2. What is the highest salary at G Pen Sf?
According to the data, the highest approximate salary is about $75,686 per year. Salaries are usually determined by comparing other employees’ salaries in similar positions in the same region and industry.
3. What is the lowest pay at G Pen Sf?
According to the data, the lowest estimated salary is about $54,551 per year. Pay levels are mainly influenced by market forces, supply and demand, and social structures.
4. What steps can an employee take to increase their salary?
There are various ways to increase the wage. Level of education: An employee may receive a higher salary and get a promotion if they obtain advanced degrees. Experience in management: an employee with supervisory experience can increase the likelihood to earn more.