Technical Art Director Salary at Prequel BETA

How much does a Prequel Technical Art Director make?

As of April 2025, the average annual salary for a Technical Art Director at Prequel is $119,240, which translates to approximately $57 per hour. Salaries for Technical Art Director at Prequel typically range from $102,410 to $140,141, reflecting the diverse roles within the company.

It's essential to understand that salaries can vary significantly based on factors such as geographic location, departmental budget, and individual qualifications. Key determinants include years of experience, specific skill sets, educational background, and relevant certifications. For a more tailored salary estimate, consider these variables when evaluating compensation for this role.

DISCLAIMER: The salary range presented here is an estimation that has been derived from our proprietary algorithm. It should be noted that this range does not originate from the company's factual payroll records or survey data.

Website:
prequeladventure.com
Size:
<25 Employees
Revenue:
<$5M
Industry:
Retail & Wholesale

Gotta say, Kaz, Ive been silent up til now, watching the story and seeing how it all panned out. I cant be silent anymore. I have been thoroughly entertained the entire way through and want more. You can bet that Ill be contributing in the forums from time to time. Im curious: has anyone added Katia into Oblivion yet? Or are we all waiting to discover her fate first? i cant speek for others, but yeup im waiting for the conclusion It took 2 years to get 3 days in the story. It is safe to say the story of katias life will be a constant companion throug our own lives What if shes already in the game, just where you never bothered to look? She is in Skyrim for sure I have her as a companion! She is scared of Draugr Yeah, Ive been playing as Katia, appearance of the character doesnt do her much justice ( http://prntscr.com/1zbo47 Not to mention inaccurate, but Khajiit heads without hairstyles look pretty funky in Oblivion Got the face with at least a fraction of her cute though by using the Meikos cute khajiit save file face thing) and i havent gotten far in the game yet but trying to stick with the character stuff, being terrified of royalty (the beginning was especially hilarious imagining how shed flip the fuck out meeting Uriel and Martin), and, yknow, mostly using destruction magic, doing the mages guild thing, maxing out Quilly as soon as i got to Anvil and considering the sign to Lelles Quality Mercandise with profound shame and occasionally chugging a cheap wine and running around naked; no pineapples though unfortunately. The bookmark icon is a pineapple I see what you did thar. Well, time to stop lurking and start speaking up! This story has honestly brightened a lot of my days, and Im glad to see it continue to grow and develop. The humor never fails to make me laugh! Ill definitely be keeping an eye on this and perhaps contribute to it as well. Thanks a lot~! :3 I simply love this comic, the drawing style charming and Katia is adorable! I look forward to every new instalment. You should add a donate ...

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What Skills Does a person Need at Prequel?

At Prequel, specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

  1. Graphic Design: Graphic design is the process of visual communication and problem-solving through the use of typography, photography, and illustration. The field is considered a subset of visual communication and communication design, but sometimes the term "graphic design" is used synonymously. Graphic designers create and combine symbols, images and text to form visual representations of ideas and messages. They use typography, visual arts, and page layout techniques to create visual compositions. Common uses of graphic design include corporate design (logos and branding), editorial design (magazines, newspapers and books), wayfinding or environmental design, advertising, web design, communication design, product packaging, and signage.
  2. Presentation: Presentation conveys information from a speaker to an audience. Presentations are typically demonstrations, introduction, lecture, or speech meant to inform, persuade, inspire, motivate, build goodwill, or present a new idea/product.
  3. Advertising: Advertising is a marketing communication that employs an openly sponsored, non-personal message to promote or sell a product, service or idea.:465 Sponsors of advertising are typically businesses wishing to promote their products or services. Advertising is differentiated from public relations in that an advertiser pays for and has control over the message. It differs from personal selling in that the message is non-personal, i.e., not directed to a particular individual.:661,672 Advertising is communicated through various mass media, including traditional media such as newspapers, magazines, television, radio, outdoor advertising or direct mail; and new media such as search results, blogs, social media, websites or text messages. The actual presentation of the message in a medium is referred to as an advertisement, or "ad" or advert for short. Commercial ads often seek to generate increased consumption of their products or services through "branding", which associates a product name or image with certain qualities in the minds of consumers. On the other hand, ads that intend to elicit an immediate sale are known as direct-response advertising. Non-commercial entities that advertise more than consumer products or services include political parties, interest groups, religious organizations and governmental agencies. Non-profit organizations may use free modes of persuasion, such as a public service announcement. Advertising may also help to reassure employees or shareholders that a company is viable or successful.
  4. Illustrator: Adobe Illustrator is a vector graphics editor and design program developed and marketed by Adobe Inc. Originally designed for the Apple Macintosh, development of Adobe Illustrator began in 1985. Along with Creative Cloud, Illustrator CC was released.
  5. Photoshop: Photoshop is an image creation, graphic design and photo editing software developed by Adobe. It is used to demonstrate knowledge of image resolution, image size, and image file format for web, video, and print.

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Check more jobs information at Prequel

Job Title Average Prequel Salary Hourly Rate
2 Art Director, Marketing $119,240 $57
3 Director, Business Development $168,462 $81
4 Chief Executive Officer $694,603 $334
5 Chief Marketing Officer $292,571 $141
6 Co-Founder $694,603 $334
7 Senior Product Designer $94,727 $46
8 Senior Recruiter $80,074 $38
9 Team Lead, Mobile $105,948 $51
10 Quality Assurance Engineer $60,702 $29
11 Manager, Engineering $123,299 $59
12 Owner's Representative $96,850 $47

Hourly Pay at Prequel

The average hourly pay at Prequel for a Technical Art Director is $57 per hour. The location, department, and job description all have an impact on the typical compensation for Prequel positions. The pay range and total remuneration for the job title are shown in the table below. Prequel may pay a varying wage for a given position based on experience, talents, and education.
How accurate does $119,240 look to you?

FAQ about Salary and Jobs at Prequel

1. How much does Prequel pay per hour?
The average hourly pay is $57. The salary for each employee depends on several factors, including the level of experience, work performance, certifications and skills.
2. What is the highest salary at Prequel?
According to the data, the highest approximate salary is about $140,141 per year. Salaries are usually determined by comparing other employees’ salaries in similar positions in the same region and industry.
3. What is the lowest pay at Prequel?
According to the data, the lowest estimated salary is about $102,410 per year. Pay levels are mainly influenced by market forces, supply and demand, and social structures.
4. What steps can an employee take to increase their salary?
There are various ways to increase the wage. Level of education: An employee may receive a higher salary and get a promotion if they obtain advanced degrees. Experience in management: an employee with supervisory experience can increase the likelihood to earn more.