UI & UX Designer Salary at Smithrx BETA

How much does a Smithrx UI & UX Designer make?

As of April 2025, the average annual salary for an UI & UX Designer at Smithrx is $108,234, which translates to approximately $52 per hour. Salaries for UI & UX Designer at Smithrx typically range from $98,218 to $116,310, reflecting the diverse roles within the company.

It's essential to understand that salaries can vary significantly based on factors such as geographic location, departmental budget, and individual qualifications. Key determinants include years of experience, specific skill sets, educational background, and relevant certifications. For a more tailored salary estimate, consider these variables when evaluating compensation for this role.

DISCLAIMER: The salary range presented here is an estimation that has been derived from our proprietary algorithm. It should be noted that this range does not originate from the company's factual payroll records or survey data.

Website:
smithrx.com
Size:
100 - 200 Employees
Revenue:
$10M - $50M
Industry:
Insurance

SmithRx reduces total drug costs and improves health outcomes with 100% pass-through pricing and the world's most advanced PBM technology. With hundreds of broker and TPA partners, SmithRx has simplified pharmacy benefits with its leading-edge technology and easily-integrated cloud infrastructure, resulting in lower pharmacy costs for employers. Members benefit from SmithRx's clinical programs and alternative sourcing, SmithRx Connect, to easily manage their prescription benefits and reduce overall drug spend. With offices in California and Utah, SmithRx was founded with the mission of offering a simple, completely transparent cloud-based alternative to traditional PBMs.

See similar companies related to Smithrx

What Skills Does a person Need at Smithrx?

At Smithrx, specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

  1. UI: The user interface (UI) is the point of human-computer interaction and communication in a device, This can include display screens, keyboards, a mouse and the appearance of a desktop
  2. Agile: Agile is a development process where feedback is continuously gathered from users to create the best user experience.
  3. UX Design: User experience design (UXD, UED, or XD) is the process of enhancing user satisfaction with a product by improving the usability, accessibility, and desirability provided in the interaction with a product. User experience design encompasses traditional human–computer interaction (HCI) design and extends it by addressing all aspects of a product or service as perceived by users. Experience design (XD) is the practice of designing products, processes, services, events, omnichannel journeys, and environments with a focus placed on the quality of the user experience and culturally relevant solutions. Experience design is not driven by a single design discipline. Instead, it requires a cross-discipline perspective that considers multiple aspects of the brand/ business/ environment/ experience from product, packaging and retail environment to the clothing and attitude of employees. Experience design seeks to develop the experience of a product, service, or event along any or all of the following dimensions:
  4. User Research: User research focuses on understanding user behaviors, needs, and motivations through observation techniques, task analysis, and other feedback methodologies. This field of research aims at improving the usability of products by incorporating experimental and observational research methods to guide the design, development, and refinement of a product. User researchers often work alongside designers, engineers, and programmers in all stages of product creation and idealization. User research is an iterative, cyclical process in which observation identifies a problem space for which solutions are proposed. From these proposals, design solutions are prototyped and then tested with the target user group. This process is repeated as many times as necessary. Mike Kuniavsky further notes that it is β€œthe process of understanding the impact of design on an audience.” The types of user research you can or should perform will depend on the type of site, system or app you are developing, your timeline, and your environment.
  5. Prototyping: Creating a sample product that may be tested to discover potential problems and avoid mistakes.

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Check more jobs information at Smithrx

Job Title Average Smithrx Salary Hourly Rate
2 Implementation Analyst $78,818 $38
3 Implementation Coordinator $162,389 $78
4 Quality Assurance Specialist $116,054 $56
5 Sales Enablement Analyst $87,073 $42
6 Sales Manager $149,172 $72
7 Associate Product Manager $89,913 $43
8 Case Manager $105,449 $51
9 Controller $284,011 $137
10 Data Analytics Associate $116,317 $56
11 Director, Marketing $210,810 $101
12 Manager, Call Center $112,323 $54
13 Partner Relationship Manager $75,842 $36

Hourly Pay at Smithrx

The average hourly pay at Smithrx for an UI & UX Designer is $52 per hour. The location, department, and job description all have an impact on the typical compensation for Smithrx positions. The pay range and total remuneration for the job title are shown in the table below. Smithrx may pay a varying wage for a given position based on experience, talents, and education.
How accurate does $108,234 look to you?

FAQ about Salary and Jobs at Smithrx

1. How much does Smithrx pay per hour?
The average hourly pay is $52. The salary for each employee depends on several factors, including the level of experience, work performance, certifications and skills.
2. What is the highest salary at Smithrx?
According to the data, the highest approximate salary is about $116,310 per year. Salaries are usually determined by comparing other employees’ salaries in similar positions in the same region and industry.
3. What is the lowest pay at Smithrx?
According to the data, the lowest estimated salary is about $98,218 per year. Pay levels are mainly influenced by market forces, supply and demand, and social structures.
4. What steps can an employee take to increase their salary?
There are various ways to increase the wage. Level of education: An employee may receive a higher salary and get a promotion if they obtain advanced degrees. Experience in management: an employee with supervisory experience can increase the likelihood to earn more.