How much does a Technical Artist make hourly in the United States? The average hourly wage for a Technical Artist in the United States is $33 as of March 26, 2024, but the salary range typically falls between $29 and $39. Hourly rate can vary widely depending on many important factors, including education, certifications, additional skills, the number of years you have spent in your profession. With more online, real-time compensation data than any other website, Salary.com helps you determine your exact pay target.

Based on HR-reported data: a national average with a geographic differential
Technical Artist Salaries by Percentile
Percentile Hourly Pay Rate Location Last Updated
10th Percentile Technical Artist Salary $26 US March 26, 2024
25th Percentile Technical Artist Salary $29 US March 26, 2024
50th Percentile Technical Artist Salary $33 US March 26, 2024
75th Percentile Technical Artist Salary $39 US March 26, 2024
90th Percentile Technical Artist Salary $45 US March 26, 2024
25% $29 10% $26 90% $45 75% $39 $33 50%(Median) Didn’t find job title? Click
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Technical Artist

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Job Openings for Technical Artist
Advantis Global is becoming INSPYR Solutions -
ABOUT THIS FEATURED OPPORTUNITY A Technical Artist is the key bridge between artists and engineers. The mission is to give people the power to build community and bring the world closer together. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities — we're just getting started. THE OPPORTUNITY FOR YOU As a part of that mission, we are pioneering the future of social virtual reality applications, and we need industry leading technical artists. Come join small teams creating genuinely new experiences within virtual reality. This is a rare opportunity to use your artistic talent to help define the look and feel of this medium for a vast audience of future participants. Join us in creating the future! Role Responsibilities (including, but not limited to): • Partner closely with cross-functional teams to define and develop
- Today
Advantis Global Is Becoming Inspyr Solutions - Redmond , WA
ABOUT THIS FEATURED OPPORTUNITY We are seeking a 3D Technical Artist with a passion for creating high-quality avatar content for avatar rendering prototype experiences. This is an exciting opportunity to join a team of AR/VR pioneers and contribute to the development of cutting-edge rendering technology. Our client, a leading Fortune 500 company in the technology industry, is looking for an experienced 3D Technical Artist to join their team. In this role, you will play a key part in enhancing avatar materials, creating rendering prototypes, and improving demo experiences. The 3D Technical Artist will work closely with cross-functional teams including engineers, scientists, and technical artists. THE OPPORTUNITY FOR YOU Enhance the quality of hair, skin, and eye materials on existing character assets. Incorporate diverse hair assets into our demo environment for testing and prototyping. Develop prototypes of hair rendering techniques, such as converting hair strands to hair cards. Creat
- Today
Plexus Resource Solutions -
Lead Technical Artist - $130k - $200k - NY based Plexus has partnered with an immersive media enterprise that publishes video game titles shaped by the input of the gaming community, adding a unique and engaging dimension to their offerings. They are looking for multiple Technical Artists to join the team for one of their exciting upcoming gaming projects that has huge plans for this year. They have a strong preference to candidates that can come into their collaborative and fun NY office and will help with relocation to NY for the right profile! Responsibilities: Develop and maintain the 3D art asset piepline and guide the content creation process Update Technical documentations and prepare assets and material needed Implement and uphold a performant terrain generation solution Address any issues that arise with art assets and graphics Qualifications: 4+ years of experience as a technical artist or similar roles Shipped atleast 1 gaming title Understanding of Unity URP, proficiency in
- Today
Ascendion - Redmond , WA
About Ascendion : Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next. Ascendion | Engineering to elevate life We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us: Build the coolest tech for world’s leading brands Solve complex problems - and learn new skills Experience the power of transforming digital engineering for Fortune 500 clients Master your craft with leading training programs and hands-on experience Experience a community of change makers! Join a culture of high-performing inno
- 1 day ago
Disbelief - Chicago , IL
Job Title: Technical Artist Type: Full time Who We Are: Disbelief is a game development studio focusing on contracting and consulting services. We’ve worked with both AAA and independent studios to help their projects ship. Notable projects we’ve worked on include Tiny Tina’s Wonderlands, Minecraft, Borderlands 3, Gears Tactics, Gears 5, and Pacific Drive. At Disbelief we value work-life balance, and want to create an alternative to the crunch-culture prevalent in game development. We also believe strongly in investing in our talent and our team. Disbelief is a place to puzzle out the solutions to cutting-edge problems for industry leading projects, but also a place where people can grow their careers and skills as valued members of a stable and close-knit team. Description: Currently, we’re looking for a Technical Artist. This opportunity is for a full-time position in Cambridge, MA or Chicago, IL. Technical Artists at Disbelief are self motivated problem solvers. Our technical artist
- 1 day ago
Staffing Ninja -
Qualifications: Experience using 3D DCC software (Motionbuilder and/or Maya preferred). Strong programming skills in Python. Familiarity with coding UI using PySide/Qt. Experience creating tools for animators. Enthusiasm for R&D/future tech development. Strong communication, self-management, and organizational skills. Effective time management skills to meet deadlines. Responsibilities: Work closely with animators, automation, and other TAs to create tools and improve pipelines. Help develop and build on the facial animation and recognition pipeline. Manage facial pipeline and be heavily involved in working with face assets from motion capture. Develop automated solutions to help process large amounts of animation data more efficiently. Create production tools to support new pipelines and future tech. Write documentation for pipelines/tools created. Stay current with and research new technology solutions. Good to have skills: Experience with facial animation, facial motion capture, and
- 2 days ago

Career Path for this job

  1. This Job:

    Technical Artist

    2 - 4 years experience
    Bachelor's Degree

  2. Up a level:

    Creative Director - Web


    Bachelor's Degree

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Understand the total hourly compensation opportunity for a Technical Artist, hourly wage plus other pay elements

Average Hourly Wage

Core compensation

 
 
 
29
39
33

Average Total Hourly Cash Compensation

Includes base and short-term incentives

 
 
 
30
40
34
These charts show the average hourly wage (core compensation), as well as the average total hourly cash compensation for the job of Technical Artist in the United States. The average hourly rate for Technical Artist ranges from $29 to $39 with the average hourly pay of $33. The total hourly cash compensation, which includes base and short-term incentives, can vary anywhere from $30 to $40 with the average total hourly cash compensation of $34.

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29
39

 

Skills associated with Technical Artist: Programming, Create, TEAMS