How much does a Technical Artist make in the United States? The average Technical Artist salary in the United States is $69,137 as of February 26, 2024, but the salary range typically falls between $60,852 and $81,779. Salary ranges can vary widely depending on many important factors, including education, certifications, additional skills, the number of years you have spent in your profession. With more online, real-time compensation data than any other website, Salary.com helps you determine your exact pay target.

Based on HR-reported data: a national average with a geographic differential
Technical Artist Salaries by Percentile
Percentile Salary Location Last Updated
10th Percentile Technical Artist Salary $53,309 US February 26, 2024
25th Percentile Technical Artist Salary $60,852 US February 26, 2024
50th Percentile Technical Artist Salary $69,137 US February 26, 2024
75th Percentile Technical Artist Salary $81,779 US February 26, 2024
90th Percentile Technical Artist Salary $93,290 US February 26, 2024
25% $60,852 10% $53,309 90% $93,290 75% $81,779 $69,137 50%(Median) Didn’t find job title? Click
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Technical Artist

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Job Openings for Technical Artist
Advantis Global is becoming INSPYR Solutions -
ABOUT THIS FEATURED OPPORTUNITY A Technical Artist is the key bridge between artists and engineers. The mission is to give people the power to build community and bring the world closer together. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities — we're just getting started. THE OPPORTUNITY FOR YOU As a part of that mission, we are pioneering the future of social virtual reality applications, and we need industry leading technical artists. Come join small teams creating genuinely new experiences within virtual reality. This is a rare opportunity to use your artistic talent to help define the look and feel of this medium for a vast audience of future participants. Join us in creating the future! Role Responsibilities (including, but not limited to): • Partner closely with cross-functional teams to define and develop
- Today
orangepeople - Redmond , WA
We are seeking a 3D Technical Artist with a passion for creating high-quality avatar content for avatar rendering prototype experiences. This is an exciting opportunity to join a team of AR/VR pioneers and contribute to the development of cutting-edge rendering technology. The ideal candidate will have a strong background in 3D art and technical art, with a focus on character shading and geometry. Relevant skills include creating and improving materials for hair, skin, and eyes, importing assets from Blender into the O3DE real-time engine for testing, creating setups for ground-truth comparisons, and helping create and improve prototype demo experiences. Responsibilities: Material Quality Improvement: Enhance the quality of hair, skin, and eye materials on existing character assets. Hair Asset Addition: Incorporate diverse hair assets into our demo environment for testing and prototyping. Hair Rendering Prototyping: Develop prototypes of hair rendering techniques, such as converting ha
- Today
Ascendion - Redmond , WA
About Ascendion : Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next. Ascendion | Engineering to elevate life We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us: Build the coolest tech for world’s leading brands Solve complex problems - and learn new skills Experience the power of transforming digital engineering for Fortune 500 clients Master your craft with leading training programs and hands-on experience Experience a community of change makers! Join a culture of high-performing inno
- 1 day ago
Randstad - Littleton , CO
job summary: Lead Technical Artist needed for Full Time, Remote (US/Canada) role with Randstad Digitals client Basic Qualifications: Bachelor's degree in Computer Science, Digital Arts, or a related field. 10+ years of game development experience, at least two shipped AAA titles and 3+ years in a leadership role strong leadership skills, with a track record of successfully mentoring and developing talent. Exceptional communication and collaboration skills, capable of working closely with diverse teams. Proficiency in industry-standard software like Maya, 3DS Max, Blender, and game engines such as Unreal Engine or Unity. Solid understanding of art and animation pipelines in game development. Prior experience with PBR shading, modeling and texturing on a AAA console title as well as Unreal/Maya shading graphs or HLSL Excellent problem-solving abilities and a proactive approach to overcoming challenges. Experience with setting content budgets, asset optimization, platform challenges and b
- 1 day ago
Staffing Ninja -
Qualifications: Experience using 3D DCC software (Motionbuilder and/or Maya preferred). Strong programming skills in Python. Familiarity with coding UI using PySide/Qt. Experience creating tools for animators. Enthusiasm for R&D/future tech development. Strong communication, self-management, and organizational skills. Effective time management skills to meet deadlines. Responsibilities: Work closely with animators, automation, and other TAs to create tools and improve pipelines. Help develop and build on the facial animation and recognition pipeline. Manage facial pipeline and be heavily involved in working with face assets from motion capture. Develop automated solutions to help process large amounts of animation data more efficiently. Create production tools to support new pipelines and future tech. Write documentation for pipelines/tools created. Stay current with and research new technology solutions. Good to have skills: Experience with facial animation, facial motion capture, and
- 2 days ago
Advantis Global is becoming INSPYR Solutions -
Has to sit in the Bay Area, CA ABOUT THIS FEATURED OPPORTUNITY The ideal candidate will be working with multiple platforms, DCC, and engines to help shape the pipeline for the avatar system. This teammate drives work independently while collaborating closely across team & disciplines. The ideal candidate will understand their problem space, collect information proactively from managers, leads, peers, and XFN to figure out solutions. The scale of work this individual will be contributing will be seen by billions of customers, resulting in huge impact! The individual will be working on great projects with a talented team! THE OPPORTUNITY FOR YOU • Partner closely and lead the engineering and design teams in defining and developing content & systems • Design, manage and maintain the character pipeline with cross functional disciplines like art, design, engineering, and PM • Manage the technical animation pipeline including developing Maya tools and plug-ins for rigging and animation, and
- 3 days ago

Career Path for this job

  1. This Job:

    Technical Artist

    2 - 4 years experience
    Bachelor's Degree

  2. Up a level:

    Creative Director - Web


    Bachelor's Degree

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Understand the total compensation opportunity for a Technical Artist, base salary plus other pay elements

Average Base Salary

Core compensation

 
 
 
60852
81779
69137

Average Total Cash Compensation

Includes base and annual incentives

 
 
 
61623
83190
70101
These charts show the average base salary (core compensation), as well as the average total cash compensation for the job of Technical Artist in the United States. The base salary for Technical Artist ranges from $60,852 to $81,779 with the average base salary of $69,137. The total cash compensation, which includes base, and annual incentives, can vary anywhere from $61,623 to $83,190 with the average total cash compensation of $70,101.

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60852
81779

 

Skills associated with Technical Artist: Programming, Create, TEAMS