How much does a Video Game Programmer make in Cicero, IL? The average Video Game Programmer salary in Cicero, IL is $83,607 as of March 26, 2024, but the salary range typically falls between $74,900 and $93,606. Salary ranges can vary widely depending on many important factors, including education, certifications, additional skills, the number of years you have spent in your profession. With more online, real-time compensation data than any other website, Salary.com helps you determine your exact pay target.

Based on HR-reported data: a national average with a geographic differential
Video Game Programmer Salaries by Percentile
Percentile Salary Location Last Updated
10th Percentile Video Game Programmer Salary $66,973 Cicero,IL March 26, 2024
25th Percentile Video Game Programmer Salary $74,900 Cicero,IL March 26, 2024
50th Percentile Video Game Programmer Salary $83,607 Cicero,IL March 26, 2024
75th Percentile Video Game Programmer Salary $93,606 Cicero,IL March 26, 2024
90th Percentile Video Game Programmer Salary $102,711 Cicero,IL March 26, 2024
25% $74,900 10% $66,973 90% $102,711 75% $93,606 $83,607 50%(Median) Didn’t find job title? Click
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Check out Video Game Programmer jobs in Cicero, Illinois

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What is a Video Game Programmer ?

A game programmer is a software engineer, programmer, or computer scientist who primarily develops codebases for video games or related software, such as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of "game programmer". A game programmer should not be confused with a game designer, who works on game design....

Source: Wikipedia (as of 04/17/2019). Read more from Wikipedia

See user submitted job responsibilities for Video Game Programmer.

Job Openings for Video Game Programmer in Cicero, IL
Disbelief - Chicago , IL
Job Title: Technical Artist Type: Full time Who We Are: Disbelief is a game development studio focusing on contracting and consulting services. We’ve worked with both AAA and independent studios to help their projects ship. Notable projects we’ve worked on include Tiny Tina’s Wonderlands, Minecraft, Borderlands 3, Gears Tactics, Gears 5, and Pacific Drive. At Disbelief we value work-life balance, and want to create an alternative to the crunch-culture prevalent in game development. We also believe strongly in investing in our talent and our team. Disbelief is a place to puzzle out the solutions to cutting-edge problems for industry leading projects, but also a place where people can grow their careers and skills as valued members of a stable and close-knit team. Description: Currently, we’re looking for a Technical Artist. This opportunity is for a full-time position in Cambridge, MA or Chicago, IL. Technical Artists at Disbelief are self motivated problem solvers. Our technical artist
- 1 day ago
Disbelief - Chicago , IL
Job Title:Technical Artist Type:Full time Who We Are Disbelief is a game development studio focusing on contracting and consulting services. Weve worked with both AAA and independent studios to help their projects ship. Notable projects weve worked on include Tiny Tinas Wonderlands, Minecraft, Borderlands 3, Gears Tactics, Gears 5, andPacific Drive At Disbelief we value work-life balance, and want to create an alternative to the crunch-culture prevalent in game development. We also believe strongly in investing in our talent and our team. Disbelief is a place to puzzle out the solutions to cutting-edge problems for industry leading projects, but also a place where people can grow their careers and skills as valued members of a stable and close-knit team. Description:Currently, were looking for a Technical Artist. This opportunity is for a full-time position in Cambridge, MA or Chicago, IL. Technical Artists at Disbelief are self motivated problem solvers. Our technical artists are equa
- 2 days ago
Our client is in search of a Senior Gameplay Engineer with a passion for game development and a track record of excellence in the field. The chosen candidate will become part of a compact, fully remote team, contributing their skills to an exciting Multiplayer, Action RPG title. In this role, the Senior Gameplay Engineer will be deeply involved in collaborating with Designers, Artists, and fellow Engineers to conceive and implement gameplay systems throughout the game. Key Requirements: A minimum of five years' experience in game development. A history of shipping at least one high-quality AAA game for PC or Console. A robust programming background with strong knowledge of C++. Excellent problem-solving skills. Hands-on experience with gameplay systems, including AI, Animation, Combat, and Missions. Proven ability in profiling and optimizing game performance. An ability to excel in a collaborative environment involving multiple stakeholders. A genuine passion for games. Desirable Quali
- 2 days ago
Job Title:Junior Technical Artist Type:Full time Who We Are Disbelief is a game development studio focusing on contracting and consulting services. Weve worked with both AAA and independent studios to help their projects ship. Notable projects weve worked on include Tiny Tinas Wonderlands, Minecraft, Borderlands 3, Gears Tactics, Gears 5, andPacific Drive At Disbelief we value work-life balance, and want to create an alternative to the crunch-culture prevalent in game development. We also believe strongly in investing in our talent and our team. Disbelief is a place to puzzle out the solutions to cutting-edge problems for industry leading projects, but also a place where people can grow their careers and skills as valued members of a stable and close-knit team. Description:Currently, were looking for a Junior Technical Artist. This opportunity is for a full-time position in Chicago, IL. Junior Technical Artists at Disbelief are as excited to learn as they are to teach and help others.
- 2 days ago
Onward Play - Chicago , IL
Position: Sound Supervisor Start Date: Early July (Possibility of early June start for suitable candidates) Employment Type: Full-time with Paid Time Off and Full Benefits Package Opportunity: We seek an adept Sound Supervisor to oversee and support various game projects. This role entails setting the audio tone for projects, assembling and managing audio teams, and providing creative leadership. The position offers a blend of individual sound, music, and systems design contributions with overarching creative direction. Join our dynamic audio community, collaborating with top-tier professionals across diverse mediums, prioritizing excellence and quality. Responsibilities: - Collaborate as part of the creative leadership team - Engage directly with game development teams - Coordinate with client creative and audio directors - Define project audio aesthetics and guide other designers creatively - Develop game audio systems and supervise their implementation - Build specialized audio team
- 3 days ago
Job Title: Programmer Type: Full time Who We Are: Disbelief is a game development studio focusing on contracting and consulting services. We’ve worked with both AAA and independent studios to help their projects ship. Notable projects we’ve worked on include Tiny Tina’s Wonderlands, Minecraft, Borderlands 3, Gears Tactics, Gears 5, and Pacific Drive. At Disbelief we value work-life balance, and want to create an alternative to the crunch-culture prevalent in game development. We also believe strongly in investing in our talent and our team. Disbelief is a place to puzzle out the solutions to cutting-edge problems in graphics and engine programming, but also a place where people can grow their careers and skill sets as valued members of a stable and close knit team. Description: Currently, we’re looking for a Programmer. This opportunity is for a full-time position in Cambridge, MA or Chicago, IL. Programmers at Disbelief are called on to develop and debug in a variety of areas from gam
- 4 days ago

Career Path for this job

  1. This Job:

    Video Game Programmer

    0 - 2 years experience
    Bachelor's Degree

  2. Up a level:

    Applications Programmer II

    2 - 4 years experience
    Bachelor's Degree

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Understand the total compensation opportunity for a Video Game Programmer, base salary plus other pay elements

Average Base Salary

Core compensation

 
 
 
74900
93606
83607

Average Total Cash Compensation

Includes base and annual incentives

 
 
 
76464
96891
85743
These charts show the average base salary (core compensation), as well as the average total cash compensation for the job of Video Game Programmer in Cicero, IL. The base salary for Video Game Programmer ranges from $74,900 to $93,606 with the average base salary of $83,607. The total cash compensation, which includes base, and annual incentives, can vary anywhere from $76,464 to $96,891 with the average total cash compensation of $85,743.

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For a real-time salary target, tell us more about your role in the four categories below.

74900
93606

 

About Cicero, Illinois    Cicero (originally known as Hawthorne) is a suburb of Chicago and an incorporated town in Cook County, Illinois, United States. The population was 83,....More

Cicero, Illinois  area prices were up 0.8% from a year ago

Video Game Programmer Salary in popular cities: ChicagoAuroraRockford

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