Support the creative goals of the project, the studio and the Directors.
September 13, 2019
Collaborate with Art Director, Creative Director, and Leads to create inspirational artwork to define artistic vision and support game design.
September 19, 2019
Create the look of new assets by working closely with the Art Director to establish a consistent visual direction for armors, weapons, monsters, environments/landscapes, architecture, props, storyboards, marketing art, etc.
October 04, 2019
Design a wide range of original concepts and subject matter, including.
October 13, 2019
Understanding of how 2D concept art translates to real time 3D spaces.
October 19, 2019
Assist with the creation of the style guide for the visual direction and language to be used throughout the project.
October 27, 2019
Provide mentorship, art feedback and training to less-experienced concept artists.
November 02, 2019
Lead by example, including demonstrating a willingness to give and receive feedback, collaborate with others to share techniques, ideas, and contribute to a positive working environment.
November 03, 2019
Require knowledge of human anatomy, traditional painting and drawing methods, and experience in Photoshop.
November 07, 2019
Produce lighting keys for matt painters and level lighting artists that provides clear direction for the player with cinematic flair.
November 09, 2019