Create the look of new assets by working closely with the Art Director to establish a consistent visual direction for armors, weapons, monsters, environments/landscapes, architecture, props, storyboards, marketing art, etc.
March 03, 2020
Support the work of Directors, Creative Directors and other Creative leads in the production of visual documents.
April 02, 2020
Draw and paint to create design sketches and final illustrations of compelling characters and worlds.
April 26, 2020
Understanding of the distinctive Overwatch visual style and a passion to push it to the next level.
May 18, 2020
Produce lighting keys for matt painters and level lighting artists that provides clear direction for the player with cinematic flair.
May 23, 2020
Develop character concepts and skins including character sheets, movement studies and detailed breakouts for equipment and weapons.
May 31, 2020
Collaborate with Art Director, Creative Director, and Leads to create inspirational artwork to define artistic vision and support game design.
June 01, 2020