What are the responsibilities and job description for the Associate Narrative Designer position at Activision?
As a Narrative Designer, you will be responsible for conveying the story through gameplay systems, working with the Narrative and Design departments to enhance the player's cinematic experience.
Your work will support the vision driven by the Creative and Narrative Directors.
The ideal candidate will have previous success as a Developer who is able to implement narrative into a game. Understanding of Game Writing, outstanding communication skills, excellent understanding of story and game structure, and the ability to work within established narrative canon and gameplay goals.
Description:
- Primarily participate in the development of assets related to narrative/scripted events (gameplay, audio, art), as well as in their implementation and debug. Own and master tools and systems related to narrative
- Work with a flexible C-style scripting language
- Communicate and collaborate with other disciplines such as Design, Art, Animation, and Audio
- Spec and oversee the creation of systems to support key story beats within the game experience through the narrative proper (gameplay production, dialogue, scripted events)
- Understand gameplay elements and assess how they could affect the development of the story. Present collaborative solutions for adjustments as conflicts arise
- Develop fresh and compelling interactive stories, consistent with company game philosophy and vision
- Proactively champion a story vision that supports overarching project goals through structure, character, and theme
Qualifications:
- 5 years development experience
- 3 shipped titles with a narrative design or writing credit
- Bachelor’s degree in a creative or communication-focused field, or equivalent work experience.
- Excellent creative writing abilities
- Excellent verbal communication skills
- Strong understanding of game production
- Passion for storytelling and interactive media