Level Designer

Ascendant Studios
San Rafael, CA Remote Contractor
POSTED ON 12/27/2021 CLOSED ON 2/2/2022

What are the responsibilities and job description for the Level Designer position at Ascendant Studios?

Ascendant Studios is looking for a passionate Level Designer to bring life to an original IP AAA action game. The perfect candidate will have strong creative design and technical implementation skills with a focus on level and combat design and a strong eye for composition and visual aesthetic.  A background in AAA titles and experience working with UE4 is desired.

We are all currently working remotely due to Covid-19, but once we return you are welcome to work from out beautiful office in San Rafael, CA, or remain fully remote.


What you'll do:

  • Collaborate with the team to create, maintain, and polish engaging gameplay spaces, encounters, puzzles, and narrative sequences.
  • Proactively identify and solve problems.
  • Attend level reviews, receive feedback and direction, and resolve action-items that come out of those meetings.
  • Give feedback on other levels and features, give and respond to constructive feedback, and continually work to improve gameplay.


Who you are:

  • 2 years of professional 3D level design experience, preferably with at least one AAA shooter title.
  • Experience with designing, implementing, and polishing balanced and engaging first and/or third person combat experiences.
  • Experience and familiarity with Unreal Engine 4 for both level layout and blueprints.
  • Understanding of combat, puzzles, and narrative.
  • Ability to work independently, problem solve on the fly, and collaborate efficiently across disciplines in a small, fast moving team.
  • Strong written and verbal communication skills, great time management and organization skills.


Bonus points:

  • Experience with narrative driven design or quest writing.
  • Technical background with scripting or C programming.
  • Experience on a first-person or third-person shooter.
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