What are the responsibilities and job description for the Director UX/UI position at Mythical Games?
We are Mythical Games. A Venture-backed next-generation game technology company at the intersection of video games and economics led by industry veterans. Our goal is to lead the industry with the launch of exceptional video game experiences that leverage distributed ledger technology, while also providing a platform of robust tools that will allow any other game developers to do the same.
We are currently looking for a talented UX/UI Director to join our Inception team at Mythical Games. A successful candidate will have experience in AAA UX/UI design direction across multiple platforms with a strong sense of best practices for first time user experience, functionality, menu layout, flow, and information organization/delivery.
In this role, you will help set the UX/UI vision for new concepts, prototype, and incubation products. Candidates will need to lead by influence to build consensus with internal stakeholders and potential clients in helping to establish best practices for UI/UX design and acting as a design consultant to support their UI/UX teams. You will work closely with key stakeholders both internally and externally to help identify requirements and agree upon the best UI/UX solutions to support our products’ features.
Responsibilities will include assessment and production of wireframes, flow diagrams, visual mockups, and interactive prototypes. You will provide feedback on style guides, implementation, and partner with cross-functional teams to iterate on the results. This role will be accountable to support internal and external clients to ensure a high quality of the UX design for our products, creating intuitive and efficient experiences for players.
Defining, documenting, and evangelizing UX/UI best practices for the Concept/Inception team and influencing the wider organization as a whole will be a key part of the role.
Requirements:
- Partner with VP of Design, Business Development, Internal/External partners, and wider Concept/Inception team on new products
- Work with wider Mythical UX/UI teams to support their efforts.
- Assess UI/UX requirements from various design disciplines.
- Provide breakdowns of competitive products and act as evangelist for UX best practices.
- Support as necessary with UX flow diagrams, screen wireframes and functionality design for all required menus and HUD
- Work with key stakeholders to agree upon UX/UI design approach to support all game features.
- Play test builds to monitor and provide feedback on implementation of UX.
- Partner with stakeholders to determine effectiveness of UX implementation.
- Iterate with all required disciplines to help deliver the best possible UX for our products.
Minimum Requirements:
- 10 Years as a UX Designer in AAA Games
- 3 AAA products shipped in a UX/UI Leader capacity
- Exemplary ability to create functional prototypes.
- Solid working knowledge of best practices for PC, Mobile, and Web UX
- Excellent verbal and written communication abilities
- Ability to collaborate with designers, producers, engineers and artists.
- Expert documentation skills for wireframes and flow diagrams
- Leadership ability with strong organizational skills
- Ability to build relationships with senior leaders across the organization and lead by influence.
- Ability to work well in a fluid, changing environment as creative challenges evolve.
Nice to Haves:
- Degree in Art/Design
- Unity or C/C experience
- Knowledge of scripting languages such as Python, Lua, or similar scripting language
- Graphic design skills with a good eye for composition, fonts and color
- Strong aptitude in analytical thinking
- Knowledge of or experience with free to play models.