Level Designer

PixelOpus
San Mateo, CA Full Time
POSTED ON 7/29/2022 CLOSED ON 12/5/2022

What are the responsibilities and job description for the Level Designer position at PixelOpus?

PixelOpus, creator of the award-winning action-adventure PS4 game Concrete Genie, is seeking outstanding talent to join our passionate and creative team in crafting an exciting new PlayStation 5 title in collaboration with Sony Pictures Animation.

PixelOpus is one of the Global Game Development Studios within the PlayStation Studios family. Located at PlayStation's HQ in San Mateo, CA, this unique innovative studio is looking for a skilled level designer to work on our most ambitious game yet.

Level Designer

We are looking for a Level Designer who’s excited to make an immediate impact on our growing team. Our level designers craft engaging experiences fusing gameplay and narrative, via level setups they take from concept to completion.

Responsibilities

  • Plan and model simplified geometry environmental layouts, place game objects, and script level progression
  • Work with the lead level designer, lead game designer, & creative director to author exciting, emotionally impacting level experiences
  • Gather and respond to playtest findings to improve level quality
  • Collaborate closely with leadership in design, narrative, art, engineering, production
  • Collaborate closely with environment artists and other game designers
  • Maintain game design standards and metrics
  • Help improve our level workflow and process

Qualifications

  • Shipped at least 1 console/PC game as a Level Designer (Action Adventure highly preferred)
  • 3 years working experience in Console Game industry
  • Unreal experience including blueprints
  • Experience with Maya or another major 3D modeling program
  • High quality communication skills, able to convey abstract concepts verbally, and in documentation
  • Excellent partnership skills - especially interdepartmental - we foster an inclusive and collaborative work space
  • Art background and/or knowledge of architectural principles preferred
  • Narrative design and storytelling experience preferred
  • Experience designing levels in the action adventure genre preferred
  • Experience working with established entertainment IP preferred
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