What are the responsibilities and job description for the Director, UX position at Publicis Groupe?
Company Description
Walk the halls of SSW and you'll find a rather spirited and passionate group of people. It's a stimulating assembly of professionals—writers, managers, strategists, art directors, planners, analysts and developers.
We believe the only way to move people to live healthier, happier lives is to create ideas that move them emotionally. Never powered by reason alone, people – whether they’re consumers, caregivers, doctors or payers – are motivated to take action by emotion. Only when people feel something will they be willing to do something.
For decades, Saatchi & Saatchi Wellness has provided consumer and professional marketing, strategic consulting and medical education to pharmaceutical and wellness brands. Today, we're dedicated to continuing that legacy by raising the bar and crafting award- winning work online, on-air, in print and in-office. Going beyond addressing simply the absence of illness, our vision is to inspire a healthier, happier world. Together, we strive to help brands thrive in today’s culture of wellbeing by leveraging the power of Wellness IntelligenceSM.
Job Description
We’re a tight knit team of UXers looking to change the way patients and doctors learn, care and heal. We focus on developing sites and apps that influence how people approach their treatment choices in thoughtful, innovative ways. Want to join us?
At Saatchi & Saatchi Wellness, The UX & Game Design team works closely with creative and tech to push the envelope on web sites, iPad sales aids, games and apps, to find the intersection between what users want and what regulatory teams allow. Our clients expect us to be experts in best practices but think in terms of cutting edge ideas.
Our Philosophy:
Build useful, beautiful experiences
Motion matters, so think in multiple dimensions
Make it good enough to show your mom
Our Approach:
Learn a little with each project we do
Prototype whenever we can – it’s worth 1,000 words
Design matters, even when we don’t control the visual our work should embody the emotional
Push the envelope, understanding that in healthcare / pharma the industry may be hesitant to change
Mind the details, they’re our responsibility
Qualifications
We’re looking for someone who is
An expert, in an approachable way, that doesn’t mind walking people through things
Comfortable working with ambiguity
Willing to step in where needed
Someone who has a good sense of humor
A person who likes what you do, and you’re passionate enough to teach others about it
Your Skills
Sketch, OmniGraffle, InvisionApp
Experience with web and app projects
Ability to complete wires, sitemaps, user flows, functional documentation, personas
Comfortable presenting to internal teams and to clients
Testing experience: working on screeners/discussion guides, gathering insights
Portfolio required
7 yrs. Experience
Bonus Skills
Flint experience, although we’re also interested in learning other prototyping tools
Comfort with / background in graphic design; you may not be the visual designer, but you should have an opinion and a comfortable level talking about design, you should be able to pair up with a designer and speak her language
Game experience of any flavor (creating Game Design Doc, designing, evaluating)
Agency experience
An interest in healthcare
Additional Information
All your information will be kept confidential according to EEO guidelines.