What are the responsibilities and job description for the Houdini FX TD position at Scanline VFX?
Apply via the link below. Applications received via really will not be considered.
KEY RESPONSIBILITIES
- Identifies and solves complex, systematic problems in the domain of the tools, nodes graphs, pipeline, and overall workflow development
- Gathers requirements across large collaboration efforts that span multiple departments and/or disciplines
- Leverages current technology research and development trends to innovate and advance Scanline VFX’s technologies
- Designs, builds, and implements prototypes; debugs, and QA's using common testing platforms with stakeholders
- Maintains and supports created tools and fine-tunes as needed
- Writes technical briefs and documentation
- Partners with the pipeline management team to identify and schedule tasks
- Defines, communicates and enforces development standards across teams and projects
QUALIFICATIONS & EXPERIENCE
- BA in Computer Science, or equivalent industry experience (required)
- Three (2) to five (5) years of experience with VFX, Gaming, or other professional Houdini software usage
- Expert knowledge of Houdini
- Python, PyQt, and HScript scripting abilities
- Excellent problem-solving skills
- Good interpersonal communication skills
- Bash/cshell/Linux knowledge
- Knowledge of render queuing software
- Knowledge of Shotgun or asset management is a plus
- Some knowledge of Maya and Nuke is a plus
- Experience with V-Ray and MAXScript is a plus
- C/C abilities is a plus
BONUS SOFTWARE KNOWLEDGE
- Flowline
- Thinking Particle
- FumeFX
- Krakatoa
- MAXScript
APPLICATION
Please apply via the link below:
https://jobs.lever.co/scanlinevfx/6ef83172-6e00-42e4-b176-84867cb2738f?lever-origin=applied&lever-source[]=really
Job Type: Full-time
Schedule:
- 8 hour shift
Work Remotely:
- Temporarily due to COVID-19