Assistant Designer Salary at I-Blu BETA

How much does an I-Blu Assistant Designer make?

As of March 2025, the average annual salary for an Assistant Designer at I-Blu is $58,150, which translates to approximately $28 per hour. Salaries for Assistant Designer at I-Blu typically range from $52,690 to $65,049, reflecting the diverse roles within the company.

It's essential to understand that salaries can vary significantly based on factors such as geographic location, departmental budget, and individual qualifications. Key determinants include years of experience, specific skill sets, educational background, and relevant certifications. For a more tailored salary estimate, consider these variables when evaluating compensation for this role.

DISCLAIMER: The salary range presented here is an estimation that has been derived from our proprietary algorithm. It should be noted that this range does not originate from the company's factual payroll records or survey data.

Website:
i-bluinc.com
Size:
<25 Employees
Revenue:
<$5M
Industry:
All Industries

Established in 2004, i-Blu is a Los Angeles based full package apparel development company offering services to emerging designers, growing companies, and national brands whose focus is on garment dyed pieces for the high-end, contemporary market. Our highly experienced and talented team provides individualized support from the start of the sample development including design consultation and fabric sourcing to pattern and marker making through the final production onwards to packaging and shipping.

See similar companies related to I-Blu

What Skills Does a person Need at I-Blu?

At I-Blu, specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

  1. Product Design: Product design as a verb is to create a new product to be sold by a business to its customers. A very broad coefficient and effective generation and development of ideas through a process that leads to new products. Thus, it is a major aspect of new product development. Due to the absence of a consensually accepted definition that reflects the breadth of the topic sufficiently, two discrete, yet interdependent, definitions are needed: one that explicitly defines product design in reference to the artifact, the other that defines the product design process in relation to this artifact. Product design as a noun: the set of properties of an artifact, consisting of the discrete properties of the form (i.e., the aesthetics of the tangible good and/or service) and the function (i.e. its capabilities) together with the holistic properties of the integrated form and function.
  2. UI: The user interface (UI) is the point of human-computer interaction and communication in a device, This can include display screens, keyboards, a mouse and the appearance of a desktop
  3. System Design: Systems design is the process of defining elements of a system like modules, architecture, components and their interfaces and data for a system based on the specified requirements.
  4. User Research: User research focuses on understanding user behaviors, needs, and motivations through observation techniques, task analysis, and other feedback methodologies. This field of research aims at improving the usability of products by incorporating experimental and observational research methods to guide the design, development, and refinement of a product. User researchers often work alongside designers, engineers, and programmers in all stages of product creation and idealization. User research is an iterative, cyclical process in which observation identifies a problem space for which solutions are proposed. From these proposals, design solutions are prototyped and then tested with the target user group. This process is repeated as many times as necessary. Mike Kuniavsky further notes that it is “the process of understanding the impact of design on an audience.” The types of user research you can or should perform will depend on the type of site, system or app you are developing, your timeline, and your environment.
  5. Prototyping: Creating a sample product that may be tested to discover potential problems and avoid mistakes.

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Check more jobs information at I-Blu

Job Title Average I-Blu Salary Hourly Rate
2 Technical Designer $71,018 $34

Hourly Pay at I-Blu

The average hourly pay at I-Blu for an Assistant Designer is $28 per hour. The location, department, and job description all have an impact on the typical compensation for I-Blu positions. The pay range and total remuneration for the job title are shown in the table below. I-Blu may pay a varying wage for a given position based on experience, talents, and education.
How accurate does $58,150 look to you?

FAQ about Salary and Jobs at I-Blu

1. How much does I-Blu pay per hour?
The average hourly pay is $28. The salary for each employee depends on several factors, including the level of experience, work performance, certifications and skills.
2. What is the highest salary at I-Blu?
According to the data, the highest approximate salary is about $65,049 per year. Salaries are usually determined by comparing other employees’ salaries in similar positions in the same region and industry.
3. What is the lowest pay at I-Blu?
According to the data, the lowest estimated salary is about $52,690 per year. Pay levels are mainly influenced by market forces, supply and demand, and social structures.
4. What steps can an employee take to increase their salary?
There are various ways to increase the wage. Level of education: An employee may receive a higher salary and get a promotion if they obtain advanced degrees. Experience in management: an employee with supervisory experience can increase the likelihood to earn more.