Designer, Footwear Salary at Jcrew Group Inc BETA

How much does a Jcrew Group Inc Designer, Footwear make?

As of March 2025, the average annual salary for a Designer, Footwear at Jcrew Group Inc is $89,640, which translates to approximately $43 per hour. Salaries for Designer, Footwear at Jcrew Group Inc typically range from $81,611 to $99,335, reflecting the diverse roles within the company.

It's essential to understand that salaries can vary significantly based on factors such as geographic location, departmental budget, and individual qualifications. Key determinants include years of experience, specific skill sets, educational background, and relevant certifications. For a more tailored salary estimate, consider these variables when evaluating compensation for this role.

DISCLAIMER: The salary range presented here is an estimation that has been derived from our proprietary algorithm. It should be noted that this range does not originate from the company's factual payroll records or survey data.

JCrew Group Inc Overview

Website:
jcrew.com
Size:
7,500 - 15,000 Employees
Revenue:
$1B - $3B
Industry:
Retail & Wholesale

J.Crew is an American multi-brand, multi-channel specialty retailer of women's, men's and children's apparel, shoes, and accessories. J.Crew was founded in 1947 and is headquartered in New York, New York.

See similar companies related to Jcrew Group Inc

What Skills Does a person Need at Jcrew Group Inc?

At Jcrew Group Inc, specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

  1. Product Design: Product design as a verb is to create a new product to be sold by a business to its customers. A very broad coefficient and effective generation and development of ideas through a process that leads to new products. Thus, it is a major aspect of new product development. Due to the absence of a consensually accepted definition that reflects the breadth of the topic sufficiently, two discrete, yet interdependent, definitions are needed: one that explicitly defines product design in reference to the artifact, the other that defines the product design process in relation to this artifact. Product design as a noun: the set of properties of an artifact, consisting of the discrete properties of the form (i.e., the aesthetics of the tangible good and/or service) and the function (i.e. its capabilities) together with the holistic properties of the integrated form and function.
  2. UI: The user interface (UI) is the point of human-computer interaction and communication in a device, This can include display screens, keyboards, a mouse and the appearance of a desktop
  3. System Design: Systems design is the process of defining elements of a system like modules, architecture, components and their interfaces and data for a system based on the specified requirements.
  4. User Research: User research focuses on understanding user behaviors, needs, and motivations through observation techniques, task analysis, and other feedback methodologies. This field of research aims at improving the usability of products by incorporating experimental and observational research methods to guide the design, development, and refinement of a product. User researchers often work alongside designers, engineers, and programmers in all stages of product creation and idealization. User research is an iterative, cyclical process in which observation identifies a problem space for which solutions are proposed. From these proposals, design solutions are prototyped and then tested with the target user group. This process is repeated as many times as necessary. Mike Kuniavsky further notes that it is “the process of understanding the impact of design on an audience.” The types of user research you can or should perform will depend on the type of site, system or app you are developing, your timeline, and your environment.
  5. Prototyping: Creating a sample product that may be tested to discover potential problems and avoid mistakes.

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Check more jobs information at Jcrew Group Inc

Job Title Average Jcrew Group Inc Salary Hourly Rate
2 Youth Worker $44,424 $21
3 Marketing Intern $65,599 $32
4 Medical Assistant $55,178 $27
5 Member of Board $136,127 $65
6 Merchandise Assistant $81,591 $39
7 Merchandise Specialist $93,884 $45
8 Model Maker $97,094 $47
9 National Sales Manager $346,541 $167
10 Nutritionist $96,208 $46
11 Office Manager $116,058 $56
12 Operational Specialist $62,548 $30
13 Operations Associate & Manager $262,536 $126

Hourly Pay at Jcrew Group Inc

The average hourly pay at Jcrew Group Inc for a Designer, Footwear is $43 per hour. The location, department, and job description all have an impact on the typical compensation for Jcrew Group Inc positions. The pay range and total remuneration for the job title are shown in the table below. Jcrew Group Inc may pay a varying wage for a given position based on experience, talents, and education.
How accurate does $89,640 look to you?

FAQ about Salary and Jobs at Jcrew Group Inc

1. How much does Jcrew Group Inc pay per hour?
The average hourly pay is $43. The salary for each employee depends on several factors, including the level of experience, work performance, certifications and skills.
2. What is the highest salary at Jcrew Group Inc?
According to the data, the highest approximate salary is about $99,335 per year. Salaries are usually determined by comparing other employees’ salaries in similar positions in the same region and industry.
3. What is the lowest pay at Jcrew Group Inc?
According to the data, the lowest estimated salary is about $81,611 per year. Pay levels are mainly influenced by market forces, supply and demand, and social structures.
4. What steps can an employee take to increase their salary?
There are various ways to increase the wage. Level of education: An employee may receive a higher salary and get a promotion if they obtain advanced degrees. Experience in management: an employee with supervisory experience can increase the likelihood to earn more.