Gameplay Engineer Salary at Riot Games BETA

How much does a Riot Games Gameplay Engineer make?

As of March 2025, the average annual salary for a Gameplay Engineer at Riot Games is $155,346, which translates to approximately $75 per hour. Salaries for Gameplay Engineer at Riot Games typically range from $138,187 to $174,117, reflecting the diverse roles within the company.

It's essential to understand that salaries can vary significantly based on factors such as geographic location, departmental budget, and individual qualifications. Key determinants include years of experience, specific skill sets, educational background, and relevant certifications. For a more tailored salary estimate, consider these variables when evaluating compensation for this role.

DISCLAIMER: The salary range presented here is an estimation that has been derived from our proprietary algorithm. It should be noted that this range does not originate from the company's factual payroll records or survey data.

Riot Games Overview

Website:
riotgames.com
Size:
3,000 - 7,500 Employees
Revenue:
$1B - $3B
Industry:
Software & Networking

Founded in 2006, Riot Games is an American video game developer, publisher, and Esports tournament organizer. They offer action, adventure, casual, and multi-player games. The company is headquartered in Los Angeles, California.

See similar companies related to Riot Games

What Skills Does a person Need at Riot Games?

At Riot Games, specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

  1. Java: Using Java in the development and maintenance of application programs and systems.
  2. Spring: Spring is the season during which the natural world revives and reinvigorates after the colder winter months. During spring, dormant plants begin to grow again, new seedlings sprout out of the ground and hibernating animals awake.
  3. API: An application programming interface is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software.
  4. Agile: Agile is a development process where feedback is continuously gathered from users to create the best user experience.
  5. Software Development: Software development is the process of conceiving, specifying, designing, programming, documenting, testing, and bug fixing involved in creating and maintaining applications, frameworks, or other software components. Software development is a process of writing and maintaining the source code, but in a broader sense, it includes all that is involved between the conception of the desired software through to the final manifestation of the software, sometimes in a planned and structured process. Therefore, software development may include research, new development, prototyping, modification, reuse, re-engineering, maintenance, or any other activities that result in software products. Software can be developed for a variety of purposes, the three most common being to meet specific needs of a specific client/business (the case with custom software), to meet a perceived need of some set of potential users (the case with commercial and open source software), or for personal use (e.g. a scientist may write software to automate a mundane task). Embedded software development, that is, the development of embedded software, such as used for controlling consumer products, requires the development process to be integrated with the development of the controlled physical product. System software underlies applications and the programming process itself, and is often developed separately.

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Check more jobs information at Riot Games

Job Title Average Riot Games Salary Hourly Rate
2 3D Animator $123,242 $59
3 Accounts Payable $63,765 $31
4 Administrative Assistant $68,481 $33
5 Administrator $68,481 $33
6 Animation Director $123,242 $59
7 Associate Art Director $186,309 $90
8 Associate Engineer $97,052 $47
9 Accounting $63,806 $31
10 Administrative $68,481 $33
11 Art Director, Technical $186,309 $90
12 Art Outsource Manager $144,958 $70
13 Assistant $70,522 $34

Hourly Pay at Riot Games

The average hourly pay at Riot Games for a Gameplay Engineer is $75 per hour. The location, department, and job description all have an impact on the typical compensation for Riot Games positions. The pay range and total remuneration for the job title are shown in the table below. Riot Games may pay a varying wage for a given position based on experience, talents, and education.
How accurate does $155,346 look to you?

FAQ about Salary and Jobs at Riot Games

1. How much does Riot Games pay per hour?
The average hourly pay is $75. The salary for each employee depends on several factors, including the level of experience, work performance, certifications and skills.
2. What is the highest salary at Riot Games?
According to the data, the highest approximate salary is about $174,117 per year. Salaries are usually determined by comparing other employees’ salaries in similar positions in the same region and industry.
3. What is the lowest pay at Riot Games?
According to the data, the lowest estimated salary is about $138,187 per year. Pay levels are mainly influenced by market forces, supply and demand, and social structures.
4. What steps can an employee take to increase their salary?
There are various ways to increase the wage. Level of education: An employee may receive a higher salary and get a promotion if they obtain advanced degrees. Experience in management: an employee with supervisory experience can increase the likelihood to earn more.