UI UX Designer Salary at Spades BETA

How much does a Spades UI UX Designer make?

As of May 2025, the average annual salary for an UI UX Designer at Spades is $79,800, which translates to approximately $38 per hour. Salaries for UI UX Designer at Spades typically range from $72,597 to $85,472, reflecting the diverse roles within the company.

It's essential to understand that salaries can vary significantly based on factors such as geographic location, departmental budget, and individual qualifications. Key determinants include years of experience, specific skill sets, educational background, and relevant certifications. For a more tailored salary estimate, consider these variables when evaluating compensation for this role.

DISCLAIMER: The salary range presented here is an estimation that has been derived from our proprietary algorithm. It should be noted that this range does not originate from the company's factual payroll records or survey data.

Website:
247spades.com
Size:
<25 Employees
Revenue:
<$5M
Industry:
MFG Nondurable

Spades is a casual card game developed in the 1930's in the USA. Spades is played with a basic set of 52 cards and card value ranks from 2, the lowest, to Ace, the highest. The version of 24/7 Spades is the most popular and is played with four Spades players in a team format, where players across the table are considered teammates. Spades is a game of trumps, where all spades are the best cards in the game and will beat all other suits. Each hand begins with all 52 cards being dealt to the players. The table then enters into the bidding phase where they estimate the number of tricks they can take with the hand they have been dealt. If you bid a Blind Nil, you must bid a 0 without seeing your cards. The payout will be higher if you achieve it, but the loss even greater if you don't - so bid this at your own risk! Teams must reach the total number of tricks they have bid together in order to get a positive score. The Spades game begins gameplay with the player to the left of the dealer, who can play any card other than a Spade. Moving clockwise, each player plays a card to follow suit, unless they do not have the suit, in which they can play any card in their hand. If a trick is played without a spade, the highest lead suit card takes the trick. If a trick contains a spade, the highest spade wins. The winner of the trick leads the next trick. Spades cannot lead a trick until they have been broken in another trick or if that is the only suit the lead player has left in their hand. Once the full hand has been played, the game is scored. If the bid for a team is met, each trick counts 10 points, with any additional tricks (sandbags) worth 1 point. If a bid is not met, each trick in the bid is worth -10 points. If a nil is bid and met, the team gets an additional 100 points. A won double nil gets 200 points. When either of these are not met, the team will get -100 and -200 points respectively. Once 10 sandbags are reached, the team looses 100 points and starts over with 0 sandbags again. Once the score is tallied ...

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What Skills Does a person Need at Spades?

At Spades, specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

  1. UI: The user interface (UI) is the point of human-computer interaction and communication in a device, This can include display screens, keyboards, a mouse and the appearance of a desktop
  2. Agile: Agile is a development process where feedback is continuously gathered from users to create the best user experience.
  3. UX Design: User experience design (UXD, UED, or XD) is the process of enhancing user satisfaction with a product by improving the usability, accessibility, and desirability provided in the interaction with a product. User experience design encompasses traditional human–computer interaction (HCI) design and extends it by addressing all aspects of a product or service as perceived by users. Experience design (XD) is the practice of designing products, processes, services, events, omnichannel journeys, and environments with a focus placed on the quality of the user experience and culturally relevant solutions. Experience design is not driven by a single design discipline. Instead, it requires a cross-discipline perspective that considers multiple aspects of the brand/ business/ environment/ experience from product, packaging and retail environment to the clothing and attitude of employees. Experience design seeks to develop the experience of a product, service, or event along any or all of the following dimensions:
  4. User Research: User research focuses on understanding user behaviors, needs, and motivations through observation techniques, task analysis, and other feedback methodologies. This field of research aims at improving the usability of products by incorporating experimental and observational research methods to guide the design, development, and refinement of a product. User researchers often work alongside designers, engineers, and programmers in all stages of product creation and idealization. User research is an iterative, cyclical process in which observation identifies a problem space for which solutions are proposed. From these proposals, design solutions are prototyped and then tested with the target user group. This process is repeated as many times as necessary. Mike Kuniavsky further notes that it is “the process of understanding the impact of design on an audience.” The types of user research you can or should perform will depend on the type of site, system or app you are developing, your timeline, and your environment.
  5. Prototyping: Creating a sample product that may be tested to discover potential problems and avoid mistakes.

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Check more jobs information at Spades

Job Title Average Spades Salary Hourly Rate
2 Full Stack Engineer $102,244 $49
3 Product Manager $126,974 $61
4 Quality Assurance Engineer $61,137 $29
5 Back End Developer $77,864 $37
6 Back-End Developer $77,864 $37
7 Sales Executive $208,248 $100
8 Senior Sales Manager $146,846 $71
9 Front End Engineer $74,454 $36
10 Graphic Designer $57,416 $28
11 Head of Growth $144,381 $69

Hourly Pay at Spades

The average hourly pay at Spades for an UI UX Designer is $38 per hour. The location, department, and job description all have an impact on the typical compensation for Spades positions. The pay range and total remuneration for the job title are shown in the table below. Spades may pay a varying wage for a given position based on experience, talents, and education.
How accurate does $79,800 look to you?

FAQ about Salary and Jobs at Spades

1. How much does Spades pay per hour?
The average hourly pay is $38. The salary for each employee depends on several factors, including the level of experience, work performance, certifications and skills.
2. What is the highest salary at Spades?
According to the data, the highest approximate salary is about $85,472 per year. Salaries are usually determined by comparing other employees’ salaries in similar positions in the same region and industry.
3. What is the lowest pay at Spades?
According to the data, the lowest estimated salary is about $72,597 per year. Pay levels are mainly influenced by market forces, supply and demand, and social structures.
4. What steps can an employee take to increase their salary?
There are various ways to increase the wage. Level of education: An employee may receive a higher salary and get a promotion if they obtain advanced degrees. Experience in management: an employee with supervisory experience can increase the likelihood to earn more.