Create realistic 3D models and textures including characters, creatures and weapons in accordance with the artistic direction, production deadlines and technical specifications.
April 09, 2020
Collaborate with fellow Artists, Engineers, and Designers to produce the highest quality characters.
May 09, 2020
Monitor the quality of outsourced character assets to ensure technical and artistic integrity.
May 11, 2020
Understand asset limitations, project milestones, risks and work accordingly.
July 23, 2020
Assist in character concept and design.
July 30, 2020
Produce models according to the Art director's vision.
August 29, 2020
Provide proxy models for early game integration.
September 01, 2020
Track record of leading a team of 4 or more Artists.
October 02, 2020
Deliver feedback to outsourcing partners.
October 04, 2020
Collect and become familiar with reference images.
October 20, 2020