Audio Engineer Salary at David Wade BETA

How much does a David Wade Audio Engineer make?

As of April 2025, the average annual salary for an Audio Engineer at David Wade is $95,152, which translates to approximately $46 per hour. Salaries for Audio Engineer at David Wade typically range from $85,831 to $102,787, reflecting the diverse roles within the company.

It's essential to understand that salaries can vary significantly based on factors such as geographic location, departmental budget, and individual qualifications. Key determinants include years of experience, specific skill sets, educational background, and relevant certifications. For a more tailored salary estimate, consider these variables when evaluating compensation for this role.

DISCLAIMER: The salary range presented here is an estimation that has been derived from our proprietary algorithm. It should be noted that this range does not originate from the company's factual payroll records or survey data.

David Wade Overview

Website:
davewadesound.com
Size:
<25 Employees
Revenue:
<$5M
Industry:
Business Services

David Wade is a company that operates in the Media and Entertainment industry. It employs 6-10 people and has $1M-$5M of revenue. The company is headquartered in the United States.

See similar companies related to David Wade

What Skills Does a person Need at David Wade?

At David Wade, specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

  1. Troubleshooting: Troubleshooting is a form of problem solving, often applied to repair failed products or processes on a machine or a system. It is a logical, systematic search for the source of a problem in order to solve it, and make the product or process operational again. Troubleshooting is needed to identify the symptoms. Determining the most likely cause is a process of elimination—eliminating potential causes of a problem. Finally, troubleshooting requires confirmation that the solution restores the product or process to its working state. In general, troubleshooting is the identification or diagnosis of "trouble" in the management flow of a system caused by a failure of some kind. The problem is initially described as symptoms of malfunction, and troubleshooting is the process of determining and remedying the causes of these symptoms. A system can be described in terms of its expected, desired or intended behavior (usually, for artificial systems, its purpose). Events or inputs to the system are expected to generate specific results or outputs. (For example, selecting the "print" option from various computer applications is intended to result in a hardcopy emerging from some specific device). Any unexpected or undesirable behavior is a symptom. Troubleshooting is the process of isolating the specific cause or causes of the symptom. Frequently the symptom is a failure of the product or process to produce any results. (Nothing was printed, for example). Corrective action can then be taken to prevent further failures of a similar kind.
  2. Schematic: A schematic, or schematic diagram, is a representation of the elements of a system using abstract, graphic symbols rather than realistic pictures.
  3. Installation: The action or process of installing someone or something, or of being installed. the act of installing the state of being installed, something that is installed for use.
  4. Soldering: Soldering (AmE: /ˈsɒdərɪŋ/, BrE: /ˈsoʊldərɪŋ/) is a process in which two or more items are joined together by melting and putting a filler metal (solder) into the joint, the filler metal having a lower melting point than the adjoining metal. Unlike welding, soldering does not involve melting the work pieces. In brazing, the work piece metal also does not melt, but the filler metal is one that melts at a higher temperature than in soldering. In the past, nearly all solders contained lead, but environmental and health concerns have increasingly dictated use of lead-free alloys for electronics and plumbing purposes.
  5. Analysis: Analysis is the process of considering something carefully or using statistical methods in order to understand it or explain it.

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Check more jobs information at David Wade

Job Title Average David Wade Salary Hourly Rate
2 Warden $40,843 $20
3 Secretary $189,892 $91
4 Director, Financial $153,813 $74
5 General Manager $119,194 $57
6 Manager $90,246 $43
7 Manager, Operations $93,685 $45

Hourly Pay at David Wade

The average hourly pay at David Wade for an Audio Engineer is $46 per hour. The location, department, and job description all have an impact on the typical compensation for David Wade positions. The pay range and total remuneration for the job title are shown in the table below. David Wade may pay a varying wage for a given position based on experience, talents, and education.
How accurate does $95,152 look to you?

FAQ about Salary and Jobs at David Wade

1. How much does David Wade pay per hour?
The average hourly pay is $46. The salary for each employee depends on several factors, including the level of experience, work performance, certifications and skills.
2. What is the highest salary at David Wade?
According to the data, the highest approximate salary is about $102,787 per year. Salaries are usually determined by comparing other employees’ salaries in similar positions in the same region and industry.
3. What is the lowest pay at David Wade?
According to the data, the lowest estimated salary is about $85,831 per year. Pay levels are mainly influenced by market forces, supply and demand, and social structures.
4. What steps can an employee take to increase their salary?
There are various ways to increase the wage. Level of education: An employee may receive a higher salary and get a promotion if they obtain advanced degrees. Experience in management: an employee with supervisory experience can increase the likelihood to earn more.