Game Developer Salary at Frismos BETA

How much does a Frismos Game Developer make?

As of April 2025, the average annual salary for a Game Developer at Frismos is $118,174, which translates to approximately $57 per hour. Salaries for Game Developer at Frismos typically range from $107,226 to $127,413, reflecting the diverse roles within the company.

It's essential to understand that salaries can vary significantly based on factors such as geographic location, departmental budget, and individual qualifications. Key determinants include years of experience, specific skill sets, educational background, and relevant certifications. For a more tailored salary estimate, consider these variables when evaluating compensation for this role.

DISCLAIMER: The salary range presented here is an estimation that has been derived from our proprietary algorithm. It should be noted that this range does not originate from the company's factual payroll records or survey data.

Website:
frismos.com
Size:
<25 Employees
Revenue:
<$5M
Industry:
Retail & Wholesale

Frismos is one of the leading entertainment companies in the mobile game development sphere. We have developed more than 15 fun titles. People from different parts of the world play and enjoy our unique and entertaining games.

See similar companies related to Frismos

What Skills Does a person Need at Frismos?

At Frismos, specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

  1. Programming: Executing logic to facilitate computing operations and functionality in one or more languages.
  2. Analysis: Analysis is the process of considering something carefully or using statistical methods in order to understand it or explain it.
  3. Computer science: Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to practical disciplines.
  4. C#: C# is a general-purpose, multi-paradigm programming language. C# encompasses static typing, strong typing, lexically scoped, imperative, declarative, functional, generic, object-oriented, and component-oriented programming disciplines.
  5. SQL: Structured Query Language) is a domain-specific language used in programming and designed for managing data held in a relational database management system (RDBMS), or for stream processing in a relational data stream management system (RDSMS).

Related Jobs

Discord
San Francisco , CA

Discord is used by over 200 million people every month for many different reasons, but there's one thing that nearly everyone does on our platform: play video games. Over 90% of our users play games, spending a combined 1.5 billion hours playing thousands of unique titles on Discord each month. Discord plays a uniquely important role in the future of gaming. We are focused on making it easier and more fun for people to talk and hang out before, during, and after playing games. We recently made it easier than ever for developers to build and distribute the next great game on Discord. We're looking for a Senior Developer Advocate to help support, educate, and inspire our growing game developer community. You will build meaningful relationships with our community by engaging with their questions and ideas, by speaking at events and workshops, and by communicating their feedback to the rest of the team. What You'll Be Doing Be the voice that drives us to constantly improve the experience f


Sponsored
4/20/2025 12:00:00 AM
ego (YC W24)
San Francisco Bay Area ,

About us Ego is building an Infinite Game - a persistent virtual 3D world where humanlike AI agents are able to interact with players and each other to build their own relationships, communities, and games within the game. Our embodied AI agents can perceive the world in 3D, reason like a human, and write scripting code directly into the game engine. Feel free to learn more about ego on our YC launch page: https://www.ycombinator.com/launches/KeD-ego-an-ai-native-3d-simulation-engine-getting-us-closer-to-the-matrix-one-pixel-at-a-time The Role We're seeking an exceptional AI researcher/engineer to join our team in developing the ego game agent architecture - a groundbreaking system for autonomous gameplay in 3D environments. This role combines cutting-edge research with practical engineering to create AI agents capable of human-level reaction times (300-500ms) in complex game worlds. Working with our team and researchers from AI Singapore and NTU's Prof. Bo An's Lab, you'll help archit


Sponsored
4/19/2025 12:00:00 AM
ego (YC W24)
Hayward , CA

About us Ego is building an Infinite Game - a persistent virtual 3D world where humanlike AI agents are able to interact with players and each other to build their own relationships, communities, and games within the game. Our embodied AI agents can perceive the world in 3D, reason like a human, and write scripting code directly into the game engine. Feel free to learn more about ego on our YC launch page: https://www.ycombinator.com/launches/KeD-ego-an-ai-native-3d-simulation-engine-getting-us-closer-to-the-matrix-one-pixel-at-a-time The Role We're seeking an exceptional AI researcher/engineer to join our team in developing the ego game agent architecture - a groundbreaking system for autonomous gameplay in 3D environments. This role combines cutting-edge research with practical engineering to create AI agents capable of human-level reaction times (300-500ms) in complex game worlds. Working with our team and researchers from AI Singapore and NTU's Prof. Bo An's Lab, you'll help archit


Sponsored
4/19/2025 12:00:00 AM
ego (YC W24)
San Francisco , CA

About us Ego is building an Infinite Game - a persistent virtual 3D world where humanlike AI agents are able to interact with players and each other to build their own relationships, communities, and games within the game. Our embodied AI agents can perceive the world in 3D, reason like a human, and write scripting code directly into the game engine. Feel free to learn more about ego on our YC launch page: https://www.ycombinator.com/launches/KeD-ego-an-ai-native-3d-simulation-engine-getting-us-closer-to-the-matrix-one-pixel-at-a-time The Role We're seeking an exceptional AI researcher/engineer to join our team in developing the ego game agent architecture - a groundbreaking system for autonomous gameplay in 3D environments. This role combines cutting-edge research with practical engineering to create AI agents capable of human-level reaction times (300-500ms) in complex game worlds. Working with our team and researchers from AI Singapore and NTU's Prof. Bo An's Lab, you'll help archit


Sponsored
4/19/2025 12:00:00 AM
ego (YC W24)
San Jose , CA

About us Ego is building an Infinite Game - a persistent virtual 3D world where humanlike AI agents are able to interact with players and each other to build their own relationships, communities, and games within the game. Our embodied AI agents can perceive the world in 3D, reason like a human, and write scripting code directly into the game engine. Feel free to learn more about ego on our YC launch page: https://www.ycombinator.com/launches/KeD-ego-an-ai-native-3d-simulation-engine-getting-us-closer-to-the-matrix-one-pixel-at-a-time The Role We're seeking an exceptional AI researcher/engineer to join our team in developing the ego game agent architecture - a groundbreaking system for autonomous gameplay in 3D environments. This role combines cutting-edge research with practical engineering to create AI agents capable of human-level reaction times (300-500ms) in complex game worlds. Working with our team and researchers from AI Singapore and NTU's Prof. Bo An's Lab, you'll help archit


Sponsored
4/19/2025 12:00:00 AM
ego (YC W24)
San Mateo , CA

About us Ego is building an Infinite Game - a persistent virtual 3D world where humanlike AI agents are able to interact with players and each other to build their own relationships, communities, and games within the game. Our embodied AI agents can perceive the world in 3D, reason like a human, and write scripting code directly into the game engine. Feel free to learn more about ego on our YC launch page: https://www.ycombinator.com/launches/KeD-ego-an-ai-native-3d-simulation-engine-getting-us-closer-to-the-matrix-one-pixel-at-a-time The Role We're seeking an exceptional AI researcher/engineer to join our team in developing the ego game agent architecture - a groundbreaking system for autonomous gameplay in 3D environments. This role combines cutting-edge research with practical engineering to create AI agents capable of human-level reaction times (300-500ms) in complex game worlds. Working with our team and researchers from AI Singapore and NTU's Prof. Bo An's Lab, you'll help archit


Sponsored
4/19/2025 12:00:00 AM
ego (YC W24)
Sunnyvale , CA

About us Ego is building an Infinite Game - a persistent virtual 3D world where humanlike AI agents are able to interact with players and each other to build their own relationships, communities, and games within the game. Our embodied AI agents can perceive the world in 3D, reason like a human, and write scripting code directly into the game engine. Feel free to learn more about ego on our YC launch page: https://www.ycombinator.com/launches/KeD-ego-an-ai-native-3d-simulation-engine-getting-us-closer-to-the-matrix-one-pixel-at-a-time The Role We're seeking an exceptional AI researcher/engineer to join our team in developing the ego game agent architecture - a groundbreaking system for autonomous gameplay in 3D environments. This role combines cutting-edge research with practical engineering to create AI agents capable of human-level reaction times (300-500ms) in complex game worlds. Working with our team and researchers from AI Singapore and NTU's Prof. Bo An's Lab, you'll help archit


Sponsored
4/19/2025 12:00:00 AM
Tencent
Palo Alto , CA

About Tencent Games Tencent Games was established in 2003. We are a leading global platform for game development, operations and publishing, and the largest online game community in China. Tencent Games has developed and operated over 140 games. We provide cross-platform interactive entertainment experience for more than 800 million users in over 200 countries and regions around the world. Honor of Kings, PUBG MOBILE, and League of Legends, are some of our most popular titles around the world. Meanwhile, we actively promote the development of esports industry, work with global partners to build an open, collaborative and symbiotic industrial ecology, and create high-quality digital life experiences for players. About Tencent's Central Technology Platform As the technical backbone of Tencent Games, the Tencent Games Central Technology Platform is dedicated to delivering high-quality technical middle-platform services and pioneering innovation guidance for Tencent Games. We actively expl


Sponsored
4/17/2025 12:00:00 AM

Check more jobs information at Frismos

Job Title Average Frismos Salary Hourly Rate
2 Game Designer $106,517 $51
3 Co-Founder $856,517 $412
4 Art Director $147,035 $71
5 Chief Technology Officer $307,190 $148
6 Product Manager $155,458 $75

Hourly Pay at Frismos

The average hourly pay at Frismos for a Game Developer is $57 per hour. The location, department, and job description all have an impact on the typical compensation for Frismos positions. The pay range and total remuneration for the job title are shown in the table below. Frismos may pay a varying wage for a given position based on experience, talents, and education.
How accurate does $118,174 look to you?

FAQ about Salary and Jobs at Frismos

1. How much does Frismos pay per hour?
The average hourly pay is $57. The salary for each employee depends on several factors, including the level of experience, work performance, certifications and skills.
2. What is the highest salary at Frismos?
According to the data, the highest approximate salary is about $127,413 per year. Salaries are usually determined by comparing other employees’ salaries in similar positions in the same region and industry.
3. What is the lowest pay at Frismos?
According to the data, the lowest estimated salary is about $107,226 per year. Pay levels are mainly influenced by market forces, supply and demand, and social structures.
4. What steps can an employee take to increase their salary?
There are various ways to increase the wage. Level of education: An employee may receive a higher salary and get a promotion if they obtain advanced degrees. Experience in management: an employee with supervisory experience can increase the likelihood to earn more.