7 hard skills or competencies (industry competencies) for Applications Programmer III
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Explains the key steps on how to design an aesthetically pleasing mobile or web application.
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Level 2 Behaviors
(Light Experience)
Supports user research and feedback execution in producing an effective application design.
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Level 3 Behaviors
(Moderate Experience)
Utilizes layout constraints to develop responsive UI designs that deliver consistency across devices and platforms.
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Level 4 Behaviors
(Extensive Experience)
Oversees the integration of new software and web products to existing applications to improve the system’s design.
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Level 5 Behaviors
(Mastery)
Establishes a style guide or design system for all graphic elements to simplify the development of application designs.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Explains the step-by-step procedures for developing new and enhanced software products.
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Level 2 Behaviors
(Light Experience)
Uses specific programming languages and platforms to write code and create software programs.
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Level 3 Behaviors
(Moderate Experience)
Works collaboratively with development teams to correct complex errors in software codes.
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Level 4 Behaviors
(Extensive Experience)
Trains teams on developing highly responsive user interfaces (UI) to enhance customer experience.
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Level 5 Behaviors
(Mastery)
Keeps abreast of the latest industry coding best practices to maximize application readability and performance.
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7 general skills or competencies (Job family competencies) for Applications Programmer III
Skill definition-Using Java in the development and maintenance of application programs and systems.
Level 1 Behaviors
(General Familiarity)
Lists various tools and techniques used in programming in Java.
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Level 2 Behaviors
(Light Experience)
Supports system development life cycle using Java technology.
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Level 3 Behaviors
(Moderate Experience)
Tests web applications developed using Java and other programming languages.
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Level 4 Behaviors
(Extensive Experience)
Provides operations and maintenance for migration of applications to the current Java platform.
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Level 5 Behaviors
(Mastery)
Leads the design and programming fundamentals of Java architecture.
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Skill definition-Using JavaScript in the development and maintenance of Web-based application systems.
Level 1 Behaviors
(General Familiarity)
Identifies programming techniques in JavaScript to build applications.
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Level 2 Behaviors
(Light Experience)
Makes use of front-end JavaScript frameworks to support the development of web applications.
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Level 3 Behaviors
(Moderate Experience)
Uses JavaScript DOM manipulation and JavaScript event to generate the data result in UI.
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Level 4 Behaviors
(Extensive Experience)
Leverages design files written in various programming languages with JavaScript-based functionality.
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Level 5 Behaviors
(Mastery)
Designs web pages using JavaScript to save information to the database with applicable business rules.
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8 soft skills or competencies (core competencies) for Applications Programmer III
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Explains the integral role data collection plays when conducting analytical thinking.
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Level 2 Behaviors
(Light Experience)
Gathers necessary information from various channels to support decision-making.
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Level 3 Behaviors
(Moderate Experience)
Examines information or a situation thoroughly and in detail.
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Level 4 Behaviors
(Extensive Experience)
Evaluates the cost, return, risks, and achievements before recommending a solution.
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Level 5 Behaviors
(Mastery)
Forecasts customers' expectations and formulates strategies to ensure customer satisfaction.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Discusses the strengths and weaknesses of our products and services.
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Level 2 Behaviors
(Light Experience)
Explains advantages and disadvantages of different organizational structures from an efficiency perspective.
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Level 3 Behaviors
(Moderate Experience)
Evaluates supply chain efficiency with an eye toward improving shortcomings.
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Level 4 Behaviors
(Extensive Experience)
Leverages the latest technologies and tools that enhance business analytics.
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Level 5 Behaviors
(Mastery)
Designs and implements feedback loops to identify and promptly address business problems.
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Summary of Applications Programmer III skills and competencies
There are 7 hard skills for Applications Programmer III, Application Design, Software Engineering, Application Development, etc.
7 general skills for Applications Programmer III, Java, JavaScript, Programming, etc.
8 soft skills for Applications Programmer III, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 22 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programmer III, he or she needs to be skilled in Analytical Thinking, be skilled in Innovation, and be skilled in Attention to Detail.