7 hard skills or competencies (industry competencies) for Applications Programmer III
Skill definition-Ability to develop user interface and user experience elements to convert business requirements into a technical application design.
Level 1 Behaviors
(General Familiarity)
Describes the elements of user and visual design in the effective delivery of software solutions.
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Level 2 Behaviors
(Light Experience)
Compiles a list of color schemes appropriate for the application's buttons and other design elements.
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Level 3 Behaviors
(Moderate Experience)
Handles design upgrades for web-based applications to improve the accessibility and functionality of user interface.
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Level 4 Behaviors
(Extensive Experience)
Formulates mockups and prototypes to verify and evaluate the functionality of approved designs.
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Level 5 Behaviors
(Mastery)
Champions the adoption of new design tools and technologies to develop layouts and designs for various applications.
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Skill definition-Applying computer science and engineering principles, methods, and practices to design, develop, deploy, and maintain reliable software systems.
Level 1 Behaviors
(General Familiarity)
Defines the concepts, components, and methodologies used in software engineering.
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Level 2 Behaviors
(Light Experience)
Follows established guidelines and standards when carrying out basic software maintenance tasks.
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Level 3 Behaviors
(Moderate Experience)
Operates complex quality assurance tools to test and evaluate software products before deployment.
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Level 4 Behaviors
(Extensive Experience)
Directs the implementation of testing procedures to improve the usability of software products.
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Level 5 Behaviors
(Mastery)
Designs and builds news software engineering tools to drive efficiency in operations.
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7 general skills or competencies (Job family competencies) for Applications Programmer III
Skill definition-Using Java in the development and maintenance of application programs and systems.
Level 1 Behaviors
(General Familiarity)
Lists various tools and techniques used in programming in Java.
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Level 2 Behaviors
(Light Experience)
Supports system development life cycle using Java technology.
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Level 3 Behaviors
(Moderate Experience)
Tests web applications developed using Java and other programming languages.
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Level 4 Behaviors
(Extensive Experience)
Provides operations and maintenance for migration of applications to the current Java platform.
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Level 5 Behaviors
(Mastery)
Leads the design and programming fundamentals of Java architecture.
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Skill definition-Using JavaScript in the development and maintenance of Web-based application systems.
Level 1 Behaviors
(General Familiarity)
Lists the guidelines for scripting and modern frameworks in JavaScript.
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Level 2 Behaviors
(Light Experience)
Tracks and records methodologies in custom JavaScript.
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Level 3 Behaviors
(Moderate Experience)
Uses JavaScript frameworks and coding to enrich existing web pages and web applications.
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Level 4 Behaviors
(Extensive Experience)
Manages the processes for formulating user interfaces using modern JavaScript frameworks.
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Level 5 Behaviors
(Mastery)
Mentors a team to deliver responses on both the Java service layer and JavaScript user interface layer.
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8 soft skills or competencies (core competencies) for Applications Programmer III
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Clarifies the differences between analytical thinking and critical thinking.
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Level 2 Behaviors
(Light Experience)
Analyzes the importance of the problem and determines the key points to solve it.
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Level 3 Behaviors
(Moderate Experience)
Applies various theories, concepts, or analytical tools to analyze complex problems.
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Level 4 Behaviors
(Extensive Experience)
Anticipates and develops comprehensive solutions to reduce potential obstacles, challenges, and risks.
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Level 5 Behaviors
(Mastery)
Champions advanced methodologies and approaches, such as design thinking, for creative problem-solving.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Describes how our business makes money and our key business objectives.
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Level 2 Behaviors
(Light Experience)
Assists in designing business models and operating plans.
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Level 3 Behaviors
(Moderate Experience)
Analyses the business impact of demographic changes; suggests effective responses.
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Level 4 Behaviors
(Extensive Experience)
Consults on the selection and adjustment of the go-to-market strategy.
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Level 5 Behaviors
(Mastery)
Builds a conceptual model to ensure a continuous increase of business sense within our business.
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Summary of Applications Programmer III skills and competencies
There are 7 hard skills for Applications Programmer III, Application Design, Software Engineering, Application Development, etc.
7 general skills for Applications Programmer III, Java, JavaScript, Programming, etc.
8 soft skills for Applications Programmer III, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 22 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Applications Programmer III, he or she needs to be skilled in Analytical Thinking, be skilled in Innovation, and be skilled in Attention to Detail.