How Much Does a Hardware Installer make?

Hardware Installer made a median salary around $56,996 in December, 2024. The best-paid 25 percent made $63,674 probably that year, while the lowest-paid 25 percent made around $51,228. Salary ranges can vary widely depending on many important factors, including education, certifications, additional skills, the number of years you have spent in your profession. With more online, real-time compensation data than any other website, Salary.com helps you determine your exact pay target.
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Best-Paying Cities for Hardware Installer

The metropolitan areas that pay the highest salary in the Hardware Installer profession are Lewiston , Cottonwood , Fenn , Grangeville , Post Falls .
Lewiston, ID $63,553
Cottonwood, ID $63,553
Fenn, ID $63,247
Grangeville, ID $63,247
Post Falls, ID $62,144

Best-Paying States for Hardware Installer

The states and districts that pay Hardware Installer the highest salary are District of Columbia (around $68,211) , California (around $67,598) , New Jersey (around $67,169) , Alaska (around $66,740) , and Massachusetts (around $66,679) .
District of Columbia $68,211
California $67,598
New Jersey $67,169
Alaska $66,740
Massachusetts $66,679

What is the Career Path of Hardware Installer?

A career path is a sequence of jobs that leads to your short- and long-term career goals. Some follow a linear career path within one field, while others change fields periodically to achieve career or personal goals.

For Hardware Installer, the upper level is PC Maintenance Technician III , and then progresses to PC Support Manager
Besides, Hardware Installer can also turn to other related jobs, including Installer Commercial Door Frame Hardware and Construction items , Installer , Carpet Installer and Hardware Technician .

Frequently Asked Questions for Hardware Installer

Q: What is the salary range of Hardware Installer in Boise, ID?
A: In 2024 , the lowest-paid Hardware Installer in Boise, ID earned an average annual salary of $51,228 , while the highest-paid made $63,674.
Q: What is the salary for a Hardware Installer in California?
A: Hardware Installer employed in California earned an average salary of $67,598 in 2024.

Average Hardware Installer Pay vs. Other Jobs

Hardware Installer earned an average salary of $56,996 in 2024. Other jobs related to Hardware Installer earned the following average salary in December, 2024. Installer Commercial Door Frame Hardware and Construction items made $59,625 , Installer made $96,805 , Carpet Installer and Hardware Technician made $46,891 and $108,908 respectively .

Relevant Jobs of Hardware Installer

There is currently no job description for Installer Commercial Door Frame Hardware and Construction items, be the first to submit the job responsibilities for Installer Commercial Door Frame Hardware and Construction items.
Installer - Average Salary $96,805
There is currently no job description for Installer, be the first to submit the job responsibilities for Installer.
Carpet Installer - Average Salary $46,891
Carpet Installer measures, installs, and cuts carpet and rugs. Requires a high school diploma or its equivalent and 0-2 years of experience. Being a Carpet Installer has knowledge of commonly-used concepts, practices, and procedures within a particular field. Relies on instructions and pre-established guidelines to perform the functions of the job. Additionally, Carpet Installer works under immediate supervision. Primary job functions do not typically require exercising independent judgment. Typically reports to a supervisor/manager.
Hardware Technician - Average Salary $108,908
There is currently no job description for Hardware Technician, be the first to submit the job responsibilities for Hardware Technician.
Hardware Architect - Average Salary $109,181
(In the automation and engineering environments, the hardware engineer or architect encompasses the electronic engineering and electrical engineering fields, with subspecialities in analog, digital, or electromechanical systems.) The hardware systems architect or hardware architect is responsible for: Interfacing with a systems architect or client stakeholders. It is extraordinarily rare nowadays for sufficiently large and/or complex hardware systems that require a hardware architect not to require substantial software and a systems architect. The hardware architect will therefore normally interface with a systems architect, rather than directly with user(s), sponsor(s), or other client stakeholders. However, in the absence of a systems architect, the hardware systems architect must be prepared to interface directly with the client stakeholders in order to determine their (evolving) needs to be realized in hardware. The hardware architect may also need to interface directly with a software architect or engineer(s), or with other mechanical or electrical engineers. Generating the highest level of hardware requirements, based on the user's needs and other constraints such as cost and schedule. Ensuring that this set of high level requirements is consistent, complete, correct, and operationally defined. Performing cost–benefit analyses to determine the best methods or approaches for meeting the hardware requirements; making maximum use of commercial off-the-shelf or already developed components. Developing partitioning algorithms (and other processes) to allocate all present and foreseeable (hardware) requirements into discrete hardware partitions such that a minimum of communications is needed among partitions, and between the user and the system. Partitioning large hardware systems into (successive layers of) subsystems and components each of which can be handled by a single hardware engineer or team of engineers. Ensuring that maximally robust hardware architecture is developed. Generating a set of acceptance test requirements, together with the designers, test engineers, and the user, which determine that all of the high level hardware requirements have been met, especially for the computer-human-interface. Generating products such as sketches, models, an early user's manual, and prototypes to keep the user and the engineers constantly up to date and in agreement on the system to be provided as it is evolving.