Works closely with Pipeline Engineer to design and implement tools used to facilitate workflow.
June 29, 2022
Manage a team of artists, providing mentorship, training, and career development opportunities.
February 18, 2023
Document workflow procedures with Leads.
March 15, 2023
Participate in review and approval meetings by clarifying direction and creative goals and ensuring that technical and schedule requirements are met.
April 09, 2023
Provide high-level support and mentoring to team members, offer guidance and training on applications and hardware.
April 15, 2023
Lead in the development, preparation, and delivery of creative proposals and pitches, generating style frames, storyboards, and proofs.
May 01, 2023
Attends dailies and desk rounds to give feedback and approvals to Digital Artists.
May 08, 2023
Supervise asset creation from internal and external artists, ensuring all assets are production ready to be used in-engine.
May 10, 2023
Collaborate with the project directors, production staff, and department leads to help achieve the creative vision of the project while staying within the technical, resource, and budget limitations of the In-Game Cinematics (IGC) pipeline and the game engine being used to create the content.
May 13, 2023
Act as a bridge between S&FD and the client development teams.
May 13, 2023