Develop characters based on project art and technical specifications.
April 16, 2023
Promote a positive work environment through high personal and performance standards.
December 24, 2022
Collaborate with the art director and concept artists to set the visual style and quality bar.
February 13, 2023
Build clean highly animate-able topology with the ability to give and receive feedback with concept artists and character modelers.
March 22, 2023
Assist in establishing pipelines for the best results in a given amount of time.
March 23, 2023
Receive feedback and modify work based on direction.
April 25, 2023
Provide support, training and mentoring to users.
May 04, 2023
Understand mesh topology and edge loops as it translates to efficient modeling practices for in-game characters, and is experienced building detailed characters.
May 07, 2023