Company | average base salary in (usd) | range |
---|---|---|
Probably Monsters
Principal Player Combat & Gameplay Designer
|
$103,556/yr
|
RANGE: $92,959 - $114,153
|
Playdead
Gameplay Designer
|
$71,237/yr
|
RANGE: $63,533 - $78,941
|
PlayStation
Gameplay Technical Designer
|
$78,485/yr
|
RANGE: $69,948 - $87,023
|
WB Games / Avalanche
Lead Designer, Gameplay
|
$117,072/yr
|
RANGE: $106,429 - $127,714
|
Warner Bros. Discovery
Lead Designer, Gameplay
|
$116,139/yr
|
RANGE: $105,442 - $126,836
|
Blizzard Entertainment
Lead Gameplay Designer - Unannounced Game | Irvine, CA
|
$133,039/yr
|
RANGE: $122,770 - $143,308
|
LightSpeed Studios
Gameplay Designer Job at LightSpeed Studios in Irvine
|
$82,750/yr
|
RANGE: $73,865 - $91,635
|
Highwire
Designer
|
$74,359/yr
|
RANGE: $66,536 - $82,181
|
Money Fit by DRS
Service Designer or UX Designer
|
$116,669/yr
|
RANGE: $106,551 - $126,786
|
CITY | ANNUAL SALARY | MONTHLY PAY | WEEKLY PAY | HOURLY WAGE |
Washington | $86,670 | $7,222 | $1,667 | $42 |
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