Software Architect Salary at Sick Ag BETA

How much does a Sick Ag Software Architect make?

As of December 2024, the average annual salary for a Software Architect at Sick Ag is $164,509, which translates to approximately $79 per hour. Salaries for Software Architect at Sick Ag typically range from $149,183 to $179,554, reflecting the diverse roles within the company.

It's essential to understand that salaries can vary significantly based on factors such as geographic location, departmental budget, and individual qualifications. Key determinants include years of experience, specific skill sets, educational background, and relevant certifications. For a more tailored salary estimate, consider these variables when evaluating compensation for this role.

DISCLAIMER: The salary range presented here is an estimation that has been derived from our proprietary algorithm. It should be noted that this range does not originate from the company's factual payroll records or survey data.

Website:
sick.com
Size:
7,500 - 15,000 Employees
Revenue:
$1B - $3B
Industry:
MFG Durable

SICK is a manufacturer of sensors, safety systems, machine vision, encoders, and automatic identification products for industrial applications. The diversity of its product line allows SICK to offer solutions at every phase of production in the logistics, automotive, packaging, electronics, food and beverage, and material handling markets. SICK AG was founded in 1946 is headquartered in Waldkirch, Germany, and has operations or representation in 65 countries worldwide.

See similar companies related to Sick Ag

What Skills Does a person Need at Sick Ag?

At Sick Ag, specify the abilities and skills that a person needs in order to carry out the specified job duties. Each competency has five to ten behavioral assertions that can be observed, each with a corresponding performance level (from one to five) that is required for a particular job.

  1. DevOps: Automating and integrating the efforts of IT operations and development teams to deliver software applications faster.
  2. Leadership: Knowledge of and ability to employ effective strategies that motivate and guide other members within our business to achieve optimum results.
  3. Computer science: Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to practical disciplines.
  4. Analysis: Analysis is the process of considering something carefully or using statistical methods in order to understand it or explain it.
  5. Software Development: Software development is the process of conceiving, specifying, designing, programming, documenting, testing, and bug fixing involved in creating and maintaining applications, frameworks, or other software components. Software development is a process of writing and maintaining the source code, but in a broader sense, it includes all that is involved between the conception of the desired software through to the final manifestation of the software, sometimes in a planned and structured process. Therefore, software development may include research, new development, prototyping, modification, reuse, re-engineering, maintenance, or any other activities that result in software products. Software can be developed for a variety of purposes, the three most common being to meet specific needs of a specific client/business (the case with custom software), to meet a perceived need of some set of potential users (the case with commercial and open source software), or for personal use (e.g. a scientist may write software to automate a mundane task). Embedded software development, that is, the development of embedded software, such as used for controlling consumer products, requires the development process to be integrated with the development of the controlled physical product. System software underlies applications and the programming process itself, and is often developed separately.

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Check more jobs information at Sick Ag

Job Title Average Sick Ag Salary Hourly Rate
2 Account Manager, Information Technology $117,480 $56
3 Account Manager, Retail $69,409 $33
4 Accountant I $69,226 $33
5 Accountant III $100,101 $48
6 Administrative Assistant $59,264 $28
7 Administrative Office Assistant $59,264 $28
8 Agile Coach $104,537 $50
9 Application Support Analyst $85,109 $41
10 Application Support Technician $86,952 $42
11 Assistant Manager, Logistics $131,858 $63
12 Automotive Account Executive $145,706 $70
13 Bilingual Customer Service Representative $48,412 $23

Hourly Pay at Sick Ag

The average hourly pay at Sick Ag for a Software Architect is $79 per hour. The location, department, and job description all have an impact on the typical compensation for Sick Ag positions. The pay range and total remuneration for the job title are shown in the table below. Sick Ag may pay a varying wage for a given position based on experience, talents, and education.
How accurate does $164,509 look to you?

FAQ about Salary and Jobs at Sick Ag

1. How much does Sick Ag pay per hour?
The average hourly pay is $79. The salary for each employee depends on several factors, including the level of experience, work performance, certifications and skills.
2. What is the highest salary at Sick Ag?
According to the data, the highest approximate salary is about $179,554 per year. Salaries are usually determined by comparing other employees’ salaries in similar positions in the same region and industry.
3. What is the lowest pay at Sick Ag?
According to the data, the lowest estimated salary is about $149,183 per year. Pay levels are mainly influenced by market forces, supply and demand, and social structures.
4. What steps can an employee take to increase their salary?
There are various ways to increase the wage. Level of education: An employee may receive a higher salary and get a promotion if they obtain advanced degrees. Experience in management: an employee with supervisory experience can increase the likelihood to earn more.